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Yohan GirardinYG

Yohan Girardin

Video game programmer

€150/day
1 project
Paris, FR
8-15 years

Average response time: 2 hours

Freelancer profile translated to English.
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About Yohan

Video game programmer with several years of experience in development on Unity and Unreal Engine, I lead a small international team from Japan. We support Japanese and foreign companies in the creation of games and interactive experiences from A to Z.

I have designed and developed multiplayer mobile games, professional VR projects (training, architecture, simulation), and several commercial games published on Steam, Google Play, and the Epic Games Store.

I am comfortable with complex systems (PlayFab back-end, real-time multiplayer, blockchain integration, gameplay logic, rapid prototyping) and I bring a real product vision, with a keen sense of rhythm, fun, and user experience.

Based in Tokyo, I speak Japanese, French, and English, and I am used to working directly with Japanese clients.
Whether you are an agency, a studio, or an independent with an idea: I can help you turn it into a game.
  • French

    Native or bilingual

  • Japanese

    Fluent

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • 株式会社マンカインドゲームズ
    game programmer
    VIDEO GAMES AND ANIMATION
    January 2021 - June 2022 (1 year and 5 months)
    Tokyo, Japan
    Video game developer specializing in Unity and Unreal.
    In this company, we carried out several subcontracting projects for Japanese studios, including:
    – A VR project developed in Unity
    – A VR simulation for flight personnel (Unity)
    – A VR application for a construction company (Unreal Engine)
    – A hyper casual mobile game (Unity)
    – A casual mobile game for the general public

    I am comfortable with both game projects and professional interactive applications, with particular attention to quality, deadlines, and client communication.
    AR/VR Android Unity
  • 株式会社エクスライト
    Game programmer
    VIDEO GAMES AND ANIMATION
    June 2022 - September 2023 (1 year and 3 months)
    Tokyo, Japan
    Development of a multiplayer mobile game for iOS and Android.
    I was responsible for the network part and multiplayer integration: creation and management of lobbies, real-time synchronization of players, game management, and optimization of online gameplay for mobile.
    The project was carried out with Unity.
    Photon Unity Android iOS

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Education

  • Graduated from vocational school
    Tokyo Cool Japan
    2022

Skill set

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