You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Yoann R.YR

Yoann R.

Developer C# / Unity

€180/day
Paris, FR
0-2 years

Average response time: 1 hour

About Yoann

Unity developer specialised in gameplay systems, shaders, and technical tools — with real production experience from two game studio internships.

At Iphigames, I designed and integrated a Fog of War shader into a live project. At Frown Gate, I built a modular quest system and a CSV → Scriptable Objects pipeline that eliminated manual data entry for the entire team — all within a 10-person studio using Git.

I'm comfortable across the full Unity stack: gameplay mechanics, enemy AI (state machines, behaviour trees), VFX and custom shaders (URP/HLSL), editor tooling, and multiplayer/networking. I also have experience in Unreal Engine 5 and low-level rendering (DirectX 12).

What I bring to a mission:
— Clean, documented, version-controlled code
— Fast turnaround — I've shipped prototypes in under a week
— Honest communication — I tell you upfront what I can cover and in how long

Available for short missions (isolated features, bug fixes, prototyping) or longer collaborations. Remote or on-site in the Brest (France) area.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Iphigames
    Gameplay Developer
    VIDEO GAMES AND ANIMATION
    June 2024 - August 2024 (2 months)
    Athens, Greece
    • • Designed and developed a Fog of War prototype from scratch — shader-based visibility masking integrated into a live project
    • • Optimised and extended an automatic character movement system — pathfinding adjustments and performance improvements
    Shaders Prototyping C# Unity 3D Unity Editor
  • Frown Gate
    Gameplay & Tool Developer
    May 2023 - August 2023 (3 months)
    Lyon, France
    • • Developed gameplay features for a mobile RPG Gacha (Unity / C#) — worked within a 10-person team using Git
    • • Built a modular, extensible quest system — designed for non destructive content updates
    • • Created a CSV → Unity Scriptable Objects data conversion tool — eliminated manual data entry for the whole team
    Unity 3D C# Unity Editor Gameplay Programming Prototyping

Recommendations

Be the first to recommend Yoann

Help this freelancer shine by sharing your experience working together.

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Bachelor — Game Developer
    GTech Lyon
    2024
    Bachelor — Game Developer
  • DUT Networks & Telecommunications
    IUT Lannion
    2021
    DUT Networks & Telecommunications

Skill set

Categories