You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Victor GirardVG

Victor Girard

Game & UX Design

€400/day
Laval, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
Back to original language

About Victor

Game designer graduated in Ergonomics from the ENJMIN master's program in Angoulême, I have mainly worked on user experience issues and their integration into game design.

Passionate about board games, I enjoy using and creating physical supports to prototype game mechanics.

Do not hesitate to ask me for my portfolio (impossible to put the link here)
  • French

    Native or bilingual

  • English

    Conversational

Remote only
Primarily works remotely

Experience

  • Supercube
    Game and UX Designer
    VIDEO GAMES AND ANIMATION
    September 2018 - Today (7 years and 9 months)
    Tours, France
    Driven by the young French studio Supercube, The Pioneers is a management survival game set on Io.

    The player must micro-manage the survivors of a team of specialists facing a hostile environment. They will have to explore it while developing their station to find a way to escape this hell.

    Developed in Unity in HDRP, this single-player game is planned for PC only.

    I gradually took on several responsibilities within the studio: game design, user research, quality assurance, and production.
    Writing game design documentation Mechanics prototyping Balancing progression tutorial Playtests QA testing
  • Centre Jean Bodin
    Game Designer
    ENTERTAINMENT AND LEISURE
    January 2020 - February 2020 (1 month)
    Angers, France
    Experience the adventure from conception to completion of a construction project while discovering urban planning and heritage law regulations. Players will have to complete a path, validating 9 stages from discovering the regulations to completing their construction. They will have the opportunity to meet local stakeholders, from the architect to the local elected official, including the processing department.

    This game was developed, in its first version, by two researchers as part of a program funded by the ANR on "heritage PLU" (Local Urban Plan). As part of a 2-month fixed-term contract, I worked on a redesign of the game system to bring a playful dimension to the educational content. Intended for local authorities and architecture firms, it is designed to be played by a hyper-casual audience, in a specific context and accompanied by a facilitator who must master the game.
    Assimilation of educational content Prototyping new mechanics Writing rules User testing Visual ergonomics
  • CNAM
    UX and Game Design Internship focused on accessibility
    VIDEO GAMES AND ANIMATION
    April 2019 - August 2019 (4 months)
    Paris, France
    Embody a flying whale and explore a dreamlike universe in this Virtual Reality game played solely with head movements. Complete the courses as quickly as possible to achieve the best score!

    This 5-month master's degree internship took place at the CEDRIC offices at CNAM Paris and in collaboration with the NaturalPad team in Montpellier. The objective was to evolve the first version of the game, developed on Unity, by integrating players with disabilities into the target audience.
    State of the art Playtests Accessibility Benchmark Level Design Game Design Documentation Prototyping

Recommendations

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Master JMIN, Ergonomics
    Conservatoire National des Arts et Métiers
    2019
  • Bachelor's degree in Biology - Knowledge Dissemination and Scientific Culture
    Université d'Angers
    2017

Skill set (30)

Categories