You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Valentin SerriVS

Valentin Serri

Game & narrative designer

€300/day
Paris, FR
3-7 years

Average response time: 1 hour

About Valentin

Video game designer and interactive storyteller who graduated with a master's in Video Game Design (RNCP 7) at ISART Digital, in 2020.

With an experience of more than 4 years in video game design, having worked in different entertainment sectors such as escape games (Teambreak), digital board games (Asmodee Digital), AA video games (Dontnod), and independent video games (Fugue Interactive), my profile is flexible enough to fit in any environment, so as to evolve in the best way in your projects.

Creative and rigorous with strong theoretical and practical skills in game design, I am motivated by all innovative and ambitious projects, especially those with a narrative appeal. Considering communication as a fundamental element of a project, my working policy is total transparency between me and my clients to move forward together on a project.

My skills include such things as:

- Defining a strong concept for your project
- Erecting game pillars to structure your game philosophy
- Outlining and designing all the game elements in a concise documentation
- Testing and iterating on the prototype
- Developing a cohesive world-building and scenario
- Writing catchy dialogues and memorable characters
- Designing gripping quests and missions
- and much more!...

  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Paris (up to 50km), Metz (up to 50km)

Experience

  • Tin Can Studio
    Narrative designer
    VIDEO GAMES AND ANIMATION
    October 2022 - February 2023 (5 months)
    Paris, France
    Small narrative missions to outline the project (brainstorming, scenarios, narrative themes, narrative systems, etc) and documentation to pitch and sell a game project to publishers (pitch deck).
    Narrative Design Funding help Documentation Game design
  • Fugue Interactive
    Principal Game Designer / Narrative Designer and Writer
    VIDEO GAMES AND ANIMATION
    November 2020 - December 2022 (2 years and 1 month)
    Paris, France
    Game concept, core loop design, features design, traversal design, define narrative themes, story plots, quest / mission design, dialogue writing, characters development, narrative and dialogue systems design, environmental storytelling, world building, ...

    Worked on Red Sails - https://redsails-game.com/
    Game design Narrative Design Level Design Management d'équipe Écriture de scénario Communication
  • DONTNOD Entertainment
    QA Tester & Design advisor
    ENTERTAINMENT AND LEISURE
    July 2019 - June 2020 (11 months)
    19th arrondissement of Paris, 75019 Paris, France
    - QA Test (smoke test, regressions, bug tracking, Jira, ...)
    - Design feedback

    Worked on Tell Me Why and Life is Strange 2 (episode 5).
    QA testing Game design Narrative Design Communication Level Design

Recommendations

Be the first to recommend Valentin

Help this freelancer shine by sharing your experience working together.

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Master's of Game Design
    ISART DIGITAL Paris
    2020
    Video game development with multidisciplinary teams / Game Design / Level Design / Ergonomy (UI / UX) / Economic Game Design / Game Balancing / Narrative Design / Programming basics / Graphics basics
  • High School Diploma, Sciences and techniques of engineering and sustainable development
    Lycée Charles Jully
    2016
    High School Diploma, Sciences and techniques of engineering and sustainable development

Skill set (22)

Categories