About Valentin
French
Native or bilingual
Experience
- Orisha CommerceFullstack DeveloperRETAIL (LARGE RETAILERS)July 2024 - Today (1 year and 11 months)I am in charge of the fullstack development of business-oriented web applications, mainly in the retail and product catalog management sectors.I am involved in the entire development cycle: creation of modular REST APIs with Fastify/Node.js, and development of dynamic web interfaces with Vue.js, Vuetify, and a custom Bootstrap tailored to project needs.I design clear and maintainable architectures, with particular attention to modularity, performance, and user experience.I also handle database integration, specific business logic (units, products, business rules, etc.), and the setup of distinct configurations for local and production environments.
- CGR cinémasDeveloperFILM AND AVDecember 2023 - July 2024 (7 months)I worked as a Windev, Webdev, and Windev Mobile developer for the CGR Cinemas group.There, I developed and maintained internal tools and websites dedicated to managing cinema operations, including:cash register software for ticketing,customer loyalty management systems,centralized cinema management tools (schedules, resources, reporting).I was involved in the entire development cycle, from functional analysis to deployment, in an environment heavily integrated with the PC Soft ecosystem.
- Orions studios - elygamesVideo Game DeveloperVIDEO GAMES AND ANIMATIONOctober 2022 - December 2023 (1 year and 2 months)I led multiplayer video game development projects on Garry's Mod (Lua) and Minecraft (Java via Spigot/Bukkit plugins).On Minecraft, I designed and developed a mini-game server with the following features:Creation of original and optimized game modes for fluid gameplay,Implementation of a matchmaking system to balance matches based on player profiles,Development of a dynamic server creation system on demand, orchestrated by a deep learning algorithm capable of predicting load peaks and anticipating capacity scaling,Collaboration with YouTubers for server promotion and animation, with increased scalability and stability constraints,Implementation of a player behavioral data collection system (movements, action patterns, timings...) used for the development of a custom anti-cheat based on statistical anomalies and adaptive heuristics.
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