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Tony BerartTB

Tony Berart

Game Designer

€450/day
Lyon, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Tony

🎮 Freelance Game Designer specializing in RPG, strategy, and narrative games 🎮

Experienced in video game design, I am an expert in game systems, balancing, UX (User Experience), and 3C (Character, Camera, Control). With a rich and varied background, I have contributed to the development of numerous projects in the game industry.

💡 Skills:

Core System Design and balancing for an immersive gaming experience.
Expertise in strategy, RPG, and narrative games with a strong immersive component.
Mastery of UX principles to ensure a fluid and intuitive gaming experience.
Excellent understanding of gameplay mechanics and interactions between game elements.

🎯 Experiences:

Senior Game Designer at Spiders Games, Paris (current position): Contributes to the design and development of AAA quality games.
Lead Game Designer at Smart Tale, Montpellier: Led a tactical RPG project based on a renowned license.
President and Publishing Manager at Ideel Games, Quimper: Creation and development of the game Blooming Cities, from mechanics design to art direction.
Game Designer at Ankama, Roubaix: Designed core mechanics and managed adversity for the game Waven.
Head of Game Design at Monolith, Quimper: Managed a team of game designers and made significant contributions to the games Conan, Batman: Gotham City Chronicles, and Claustrophobia 1643.

💼 Autonomous and Reliable Freelancer:
I am available to collaborate on new exciting projects. Autonomous and reliable, I am committed to delivering quality work within deadlines and client expectations.

🤝 Contact:
Looking for a competent and reliable freelance game designer for your next project? Contact me today to discuss your needs and explore how I can help you achieve your video game development goals.
  • French

    Native or bilingual

Can work on-site
Lyon (up to 50km)

Experience

  • Eugen Systems
    Senior Game Designer
    September 2025 - Today (9 months)
    Design and balancing of military strategy game systems. Worked on core gameplay mechanics, progression, units, as well as creation and iteration of maps and content, in close collaboration with design and production teams.
  • Spiders
    Senior Game Designer
    VIDEO GAMES AND ANIMATION
    September 2023 - September 2024 (1 year)
    - Complete redesign of combat, economic, and experience systems on GreedFall 2
    - Management of overall game balancing
    - Design and prototyping of complex mechanics
    - Regular iteration based on test feedback to optimize user experience
    - Collaboration with technical teams for smooth integration and adherence to constraints
  • Smart Tale Games
    Lead Game Designer
    VIDEO GAMES AND ANIMATION
    October 2022 - September 2023 (11 months)
    - Responsible for a licensed tactical RPG project
    - Supervision of game mechanics creation and balancing
    - Coordination of development teams and project management
    - Tracking of schedules and budgets
    - Collaboration with clients to meet their content expectations

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Education

  • Self-taught
    Self-taught

Skill set (7)

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