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Toni Tovar MartinTT

Toni Tovar Martin

3D Artist

€160/day
Sabadell, ES
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Toni

I am a 3D Artist specializing in PBR modeling and texturing for **product visualization and interiors**. I work at Home Design Labs S. L. (Livitum) within the B2B team, where we undertake large-scale projects in premium housing, hospitality, and retail. I coordinate 2 artists and am responsible for the comprehensive modeling of each project: building structure and envelope, carpentry and equipment, as well as interiors and furniture. I deliver clean topology, optimized UVs, correct bakes, consistent materials, lighting, and renders in Cycles. I also perform CAD cleanup and retopology, normalize scales, and organize reusable libraries and scenes to accelerate new implementations.

I complement this experience with real-time work in **video games**. At SnowGlobe Studios, I was Lead 3D Modeler & Texture Artist on Ecobot Repair (Unity): creating characters and props in Blender, PBR in Substance Painter, polygon budgets, atlases, and LODs where applicable, and integration into Unity with prefabs, collisions, scales, and configured materials. This foundation allows me to prepare assets for web viewers, AR, or configurators while maintaining performance and visual consistency.

What I bring to the client

Precise 3D modeling, from architecture to product detail

UV mapping, baking, and PBR texturing with texel density control

High-quality lighting, shading, and renders

Organized deliverables, consistent naming and folders, brief documentation

Team planning and quality review, clear communication, and realistic deadlines

Tools: Blender, Substance 3D Painter, Adobe Photoshop, Unity.
Languages: Spanish and Catalan, basic operational English.

Available for fixed projects or daily support, with a focus on consistent results and short iteration times.
  • Spanish

    Native or bilingual

  • English

    Conversational

  • Catalan

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Livitum
    3D Artist
    RETAIL (SMALL BUSINESS)
    January 2023 - Today (3 years and 7 months)
    Sant Cugat, Spain
    I work in the B2B team at Home Design Labs S. L. (Livitum), where we undertake large-scale projects, such as luxury homes, hotels, and businesses. In addition to furniture, I am responsible for the comprehensive 3D modeling of each project, including building structure, envelope, partitions, carpentry, and equipment, with PBR texturing, lighting, and rendering. I coordinate a team of 2 artists, organize tasks, and ensure quality and visual consistency in each delivery.
    3D Modeling 3D Rendering 3D Texturing 3D Lighting 3D Sculpture
  • Snowglobe studios
    Lead 3D Modeler & Texture Artist – Ecobot Repair (Unity Game Project)
    August 2020 - July 2023 (2 years and 11 months)
    I worked as the lead 3D modeler and texture artist for a Unity-based video game. I created characters and assets using Blender and Substance Painter, focusing on clean topology, optimized UVs, and PBR texturing for real-time use. This project highlights my ability to produce high-quality characters and props, manage efficient workflows, and integrate assets seamlessly into Unity for a visually consistent and functional game.
    3D Texturing 3D Modeling Low Poly Unity 3D Blender 3D

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Education

  • Substance Painter Course, PBR Texturing
    Odin3d
    Curso de Substance Painter, texturizado PBR
  • Higher Degree in 3D Animation, Games, and Interactive Environments
    Institut obert de Catalunya (IOC)
    2024
    CFGS Animación 3d, juegos y entornos interactivos

Skill set

Categories