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Timothée DautrêmeTD

Timothée Dautrême

Unity 3D / Video Games / Mobile / AR Developer

€321/day
1 project
Montélimar, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Timothée

I've been coding since I was 14 with mobile games/apps and all sorts of personal projects.
I then went through Intech Sud and then the 42 school, and I had the opportunity
to work on numerous projects with multiple companies in many areas of IT.
I then returned to my roots by creating a company specializing in hypercasual mobile game development.

I use Unity Collab for versioning, I've never tried git with Unity yet but it can be done.
I develop quality with great rigor in architecture, code, and project organization.
Project tracking will be done according to your preferences (meetings, agile, task manager like Trello or Jira).

I am not a Game Artist (not yet) so I don't create 3D models, pixel art sprites, SFX, VFX, and animations, but I can use paid and free assets, or I can call contacts working in this field.

Whether you need support in your team, a project to be completed, or an intervention for feature development/debugging, contact me!

What I can do for you with Unity:
- App
- Augmented Reality (Vuforia, AR Foundation)
- Games
- Mobile Games
- Multiplayer Games (I use Mirror but I can adapt to other technologies like PUN or MLAPI-Netcode without any problem)
- Multiplayer Backend (I use PlayFab but I can also adapt to other technologies like GameSparks etc...)
- Hosting (I use Playfab for simplicity)
- NodeJs Rest API to manage Game Server instances and to bridge users and PlayFab
- Feature addition/modification
- Debug
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Tessa de la rose
    Malt logoOn Malt
    Performance Audit, Optimization, and Bug Fixing
    November 2021 - December 2021
    The mission's goal was to perform a performance audit on a Unity mobile app with Vuforia for augmented reality. Then, optimize the app and fix some bugs.
    C# Unity 3D Mobile Application Unity Augmented Reality Mobile Development Vuforia
  • Balek Games
    CEO
    VIDEO GAMES AND ANIMATION
    January 2021 - Today (5 years and 5 months)
    Saint-Gervais-sur-Roubion, France
    Development of hyper-casual mobile games (prototypes) collaborating with the publisher Homa Games, a leader in the field in France.
    Portfolio:
    https://play.google.com/store/apps/dev?id=8372893115208974478&hl=fr&gl=US
    C# Unity 3D Prototype Video Games Android
  • Visual Behavior
    Software Engineer - Artificial Intelligence
    RESEARCH
    February 2020 - September 2020 (7 months)
    Lyon, France
    - Optimizations of parallelizable functions (e.g., Cost Volume) with CUDA in C++ wrappable in Python/TensorFlow
    - Creation of a neural network model optimization API
    - Implementation of the FlowNet optical flow model
    - Creation of an algorithmic, software, and interface layer to coordinate optical flow, stereovision, and object detection to track object instances
    - Creation of an SDK to use object tracking and its modules
    Python TensorFlow C++

Reviews

5.0

Out of 1 rating

T

Tessa

Tessa de la rose

Reviewed on 12/2/2021

The mission was a performance audit for an augmented reality mobile app developed on Unity with Vuforia. Secondly, it was necessary to fix the performance issues and optimize the app, which was done perfectly.

Recommendations

Alexandre B.AB
FU
FU
+1
Alexandre B. and 3 other people have recommended Timothée

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Education

  • Master's degree in Digital Technology Architecture.
    42 Lyon
    L'école 42 Lyon fondée par Xavier NIEL est basée sur les principes d'E-Learning, de Peer Learning et d'apprentissage par la pratique, les étudiants sont encouragés à avancer par eux-même, à s'entraider et à apprendre en se basant sur le plus de sources de savoirs possibles plutôt que sur celles d'un unique professeur. Chacun est libre d'avancer à son rythme, de choisir les branches de l'informatique dans lesquelles il souhaite progresser à travers les dizaines de projets mis à disposition, parmi lesquels le développement d'un Kernel from scratch, une plateforme de streaming basée sur la technologie Torrent, une application mobile native reproduisant le fonctionnement de Deezer, un malware polymorphe, un jeu multijoueur en réseau, et bien d'autres.

Skill set

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