About Thomas
- **UI Design**: Complex interfaces (DApps, SaaS), design systems, and high-fidelity prototyping (Figma).
- **UX Design**: User journeys, game design, and web ergonomics.
- **Brand Identity**: Global branding, graphic charter creation, and visual strategy.
- **Support and Publishing**: Editorial design, training materials (e-learning), and print communication.
French
Native or bilingual
English
Fluent
Experience
- Pixelcraft StudiosLead Designer - Art DirectionVIDEO GAMES AND ANIMATIONMarch 2023 - January 2026 (2 years and 10 months)Singapour, SingaporeFor nearly four years, I led the visual identity and user experience for Pixelcraft (Aavegotchi brand), a Singapore-based studio at the intersection of video games and decentralized finance (DeFi). As Lead Designer, I orchestrated the visual design of our decentralized applications (DApp), our games (on Steam, iOS, and browser), and complex applications, ensuring perfect consistency between UI/UX and game design, with a focus on concept art.My role was cross-functional: from brand image creation (branding) to defining innovative game mechanics, my missions were to transform our cutting-edge technological concepts into intuitive and immersive interfaces for an international audience.
- L’épopéeArtistic DirectorCONSULTING AND AUDITSMay 2020 - January 2023 (2 years and 8 months)Lille, FranceAs Artistic Director at L'épopée, I helped our clients define their digital identity to transform their vision into a strong and recognized brand. My role was to set the creative direction and align the brand messaging with effective Webdesign and UI/UX solutions.I oversaw the entire creation process, from visual identity to the implementation of intuitive web platforms, with the constant objective of revealing the strength of each offering.
- Agence VOIDAssociate Artistic DirectorCONSULTING AND AUDITSMay 2018 - February 2020 (1 year and 9 months)Lille, FranceAs Associate Artistic Director at VOID, I co-managed this agency specializing in visual communication and editorial design. My role was to translate our clients' strategic challenges into strong graphic concepts, with particular expertise in print and brand identity.I directed creation for leading institutional and private clients, such as the **European Metropolis of Lille (MEL)**, the city of **Saint-Quentin**, and **Immochan**, ensuring visual consistency across complex and large-scale communication materials.
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Education
- Visual Communication DegreeESUPCOM Lille2012