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Thomas PougetTP

Thomas Pouget

3D Graphic Designer

€180/day
6 projects
Clamart, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Thomas

I am a 3D Environment Artist, I work on Maya and Zbrush for all modeling. I use Substance Painter and Substance Designer for texturing. As well as Adobe Photoshop and Adobe Illustrator software for retouching and creating alphas. I also have experience in integration whether on Unity 5 or Unreal Engine 4. I have knowledge in rigging and basics in animation. You will find the link to my portfolio below:
  • French

    Native or bilingual

  • English

    Conversational

Can work on-site
Clamart (up to 50km)

Experience

  • Pink Marmot Studio
    3D Generalist
    ARTS AND CRAFTS
    September 2021 - March 2022 (6 months)
    Paris, France
    I carried out all the graphic creations on the project (Modeling, animation, rigging, integration in Unreal Engine 4 and FX creation)
    UE4 Virtual Reality VR 3D Modeling 3D Animation Animation Unreal Engine 4 Maya
  • Endroad
    3D Graphic Designer
    VIDEO GAMES AND ANIMATION
    June 2017 - September 2017 (3 months)
    Nantes, France
    -Environment and character modeling in Maya
    -Rigging / Skinning in Maya
    -Animation in 3ds Max and Maya
    -Integration in Unity
    3D Graphics 3D Animation Rigging Modeling

Reviews

5.0

Out of 1 rating

MichaelM

Michael

PINK MARMOT STUDIOS

Reviewed on 9/2/2021

Good work, efficient, proactive and respects deadlines. I recommend!

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Education

  • Professional Higher Certificate Game Art
    Studio M Montpellier
    2017
    Cursus diplômant Bac +3 -Modélisation 3D -Texturing sur Substance Painter / Susbtance Designer -Rigging / Skinning -Aniamation 3D

Skill set (18)

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