About Thomas
French
Native or bilingual
English
Fluent
Experience
- EpicnpocPrototyping Engineer / Unity Lead DeveloperTECHOctober 2022 - August 2024 (1 year and 11 months)Valbonne, FranceMISSIONS: Development of a car simulator on Unity3D, design of a realistic level design, integration of a multi-platform controller, connected and integrated UX, automation of deployment via Git, and 3D modeling.
- Interactive 4DUnity3D C# Interactive 4D Developer Nice(06)SOFTWARE PUBLISHINGJanuary 2022 - July 2022 (7 months)Nice, FranceMissions: Bug research and resolution on several Unity3D projects, improvement of physics and rendering in Unity and Blender, development of simple features and animations, simplification and reorganization of code, security vulnerability research and data encryption, as well as database reorganization.
- AubertetDuvalIndustrial Developer/DesignerApril 2017 - August 2021 (4 years and 5 months)Pamiers, FranceMissions: Computer-aided simulation of hot deformation (Forge software) and analysis of results. Development of part profiles according to the specifications. Definition of manufacturing processes taking into account safety, cost, quality, deadlines, as well as the availability of human and technical resources of the workshop and subcontractors. Writing of plans and instructions. Regular communication with clients (in English). Production monitoring and preparation of manufacturing reports.
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Education
- Master - Software Architect2024Master - Architecte logiciel,
- L3 WebmasterEpitech2022L3