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Thomas F.TF

Thomas F.

3d character artist

€300/day
Narbonne, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Thomas

I transform your references into realistic and credible 3D characters.

Specializing in likeness and the creation of realistic characters, I support studios, independents, and content creators in the realization of high-end 3D characters.

From sculpting to the final image, I handle every step of the process to deliver a faithful, expressive, and technically clean result.

My work is based on in-depth study of anatomy, proportions, and shading to achieve a high level of realism, particularly on human faces.

✔ Realistic characters
✔ Likeness of actors and personalities
✔ High-resolution ZBrush sculpts
✔ Realistic textures and materials
✔ Cinematic lighting & rendering
✔ Artistic support and feedback

Each project is treated with the same objective: to create an image that immediately grabs attention and enhances your universe.
  • Spanish

    Native or bilingual

  • English

    Conversational

  • French

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • pole production
    3D Modeler / Designer
    FILM AND AV
    November 2024 - December 2024 (1 month)
    Perpignan, France
    Creation and integration of 3D environments and characters for the video mapping of the Barcarès Christmas event, modeling and optimization of assets.
    Modeling 3D Unreal Engine 5 Blender Low Poly high poly
  • Pole production
    3D Modeler / Designer
    VIDEO GAMES AND ANIMATION
    April 2022 - July 2022 (3 months)
    Perpignan, France
    During this internship, I had to model, texture, create good UVs, and integrate everything into Unreal to stage it all and create the video game.
    Well-being at work Project Management Diligence Creativity Rigorous

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Education

  • 3D Artist
    L'idem Art School
    Formation 3D cinéma d' animation ( Spécialisé Artiste Modeleur 3D)

Skill set

Categories