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Thomas EssenburgTE

Thomas Essenburg

Game Developer

€480/day
Breda, NL
15+ years

Average response time: 1 hour

Freelancer profile translated to English.
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About Thomas

I am an experienced game developer with an extensive network of over 100 professionals: programmers, 2D/3D artists, animators, composers, cinematographers, and other specialists needed for both game development and IT projects. This allows for both solo assignments and full multidisciplinary projects to be executed at scale when a project requires it.

Tense Games has been around since 2008 and has since built a broad portfolio in both entertainment and business applications. In addition to our own PC and console titles, we also develop client projects such as:

- Stellar Warfare (on Steam)
- Fractured Alliance (on Steam)
- Seabed Settlers (on Steam)
- Sunny Grove (on Steam)
- Warship Survival (on Steam)
- A professional slot machine game for Canna UK
- A PMD recycling game for a Dutch municipality
- A 3D animation production for RET Rotterdam
- An educational puzzle game for a primary school
- Additionally, years of experience in building and maintaining WordPress websites, web tools, and interactive applications

As the developer of Stellar Warfare (Steam) and several other games — which have collectively garnered interest from over 150,000 players — extensive experience has been gained in the entire process from concept to commercial release. From prototypes and technical explorations to professional publishing, marketing, team coordination, and post-launch support.

- Game design, system design, and prototyping
- Programming (Unity / Unity 3D / C# and additional stacks)
- Art direction, visual style monitoring, and 2D/3D asset pipelines
- Technical architecture, tool development, and optimization
- Management of development teams and external specialists
- Planning and quality assurance
- Marketing strategy and Steam release processes

Almost anything is possible — from consultancy to development — so please do not hesitate to contact us. We are happy to think along with you about the optimal approach for every goal, budget, and timeline.
  • Dutch

    Native or bilingual

  • English

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Tense Games
    Manager
    VIDEO GAMES AND ANIMATION
    November 2008 - Today (17 years and 7 months)
    I am an experienced game developer with an extensive network of over 100 professionals: programmers, 2D/3D artists, animators, composers, cinematographers, and other specialists needed for both game development and IT projects. This allows for both solo assignments and full multidisciplinary projects to be executed at scale when a project requires it.

    Tense Games has been around since 2008 and has since built a broad portfolio in both entertainment and business applications. In addition to our own PC and console titles, we also develop client projects such as:

    - Stellar Warfare (on Steam)
    - Fractured Alliance (on Steam)
    - Seabed Settlers (on Steam)
    - Sunny Grove (on Steam)
    - Warship Survival (on Steam)
    - A professional slot machine game for Canna UK
    - A PMD recycling game for a Dutch municipality
    - A 3D animation production for RET Rotterdam
    - An educational puzzle game for a primary school
    - Additionally, years of experience in building and maintaining WordPress websites, web tools, and interactive applications

    As the developer of Stellar Warfare (Steam) and several other games — which have collectively garnered interest from over 150,000 players — extensive experience has been gained in the entire process from concept to commercial release. From prototypes and technical explorations to professional publishing, marketing, team coordination, and post-launch support.

    The core tasks and specializations include:

    - Game design, system design, and prototyping
    - Programming (Unity / Unity 3D / C# and additional stacks)
    - Art direction, visual style monitoring, and 2D/3D asset pipelines
    - Technical architecture, tool development, and optimization
    - Management of development teams and external specialists
    - Planning, stakeholder management, and quality assurance
    - Marketing strategy, production supervision, and Steam release processes

    The strength of Tense Games lies in collaborative thinking, clear communication, and structured organization.

    www.TenseGames.nl
    Game design Project Management Game Development game development Unity 3D
  • Essenburg Multimedia
    C.E.O.
    December 2012 - April 2018 (5 years and 4 months)
    Skilsøveien 166, Arendal, Norway
    Essenburg Multimedia is a multimedia company that delivers custom business films, websites, games, (mobile) applications, 3D design, software, and practically everything in the field of multimedia. Marketing and cross-media productions and campaigns are also possible.
  • Eye Media Solutions
    Assistant Producer
    January 2011 - January 2011
    Write scripts, call sheets, arrange meetings with clients, inform/check editors about/on implementing the wishes of clients. I also delivered ICT Support and did programmed applications & installed and modified a CRM system.

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Education

  • International Media and Entertainment Management course
    NHTV University of Applied Sciences
    2013
    International media and Entertainment Management course
  • Bachelor of Applied Science (B.A.Sc.)
    NHTV Breda International University of Applied Sciences
    2014
    Bachelor of Applied Science (B.A.Sc.)

Skill set

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