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Thomas CharierTC

Thomas Charier

Motion Designer, 3D Generalist

€400/day
Nantes, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Thomas

I am a Senior 3D Artist & Motion Designer - based in Nantes - passionate about creating digital worlds and visual experiences.

With over ten years of experience in the 3D industry, I have developed expertise at the intersection of graphic design, 2D/3D animation, and photorealistic rendering.

Lately, I worked with the studio Happy Volcano, where I deepened my knowledge of real-time rendering on Unity and Unreal Engine. I held the role of Art Director on You Suck at Parking and Senior 3D Artist on various game prototypes.

These experiences have allowed me to achieve complete mastery of the 3D creation pipeline, from conception to final production, both in real-time and pre-rendered.

I am looking for a new adventure, in the field of 3D design or around my new passion: specialty coffee.

Looking forward to connecting, perhaps over a good coffee!
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • GANG GANG
    Co-founder & Lead Tech
    VIDEO GAMES AND ANIMATION
    June 2024 - Today (2 years)
    Nantes, France
    GANG GANG – Urban conquest and geocaching mobile game

    In charge of developing GANG GANG, a geolocated multiplayer game where players explore their city, claim territory, and dominate their neighborhood by capturing real-world spots directly from their phones.

    🗺️ Gameplay based on real-world geolocation
    🚀 Deployed as a Progressive Web App (PWA) for a smooth experience on mobile and desktop
    ⚡ Developed with React, Firebase, and the latest web technologies
    📍 Scalable architecture, real-time interactions, and gamified urban exploration

    Players compete to take control of their city – spot by spot.
    React.js three.js Mobile Development
  • Happy Volcano
    Senior 3D Artist
    VIDEO GAMES AND ANIMATION
    May 2023 - June 2024 (1 year and 1 month)
    Nantes, France
    Unannounced projects.

    • High-quality 3D modeling and texturing for game assets (animation, props, environment).
    • Mentoring junior artists and testing the production pipeline.
    • Building and implementing a solid asset creation workflow with a focus on quality and reusability.
    Unity 3D Video Games 3D Graphics Texturing 3D Modeling
  • Happy Volcano
    Art Director
    VIDEO GAMES AND ANIMATION
    June 2021 - May 2023 (1 year and 11 months)
    Nantes, France
    Designer and responsible for the artistic vision of the game You Suck at Parking™, the only racing game where the goal is to park.

    • Developing 2D sketches and 3D graphic concepts.
    • Creating high-quality models and textures for the game's 3D elements. (UI, animation, VFX, props, environment)
    • Building a solid, reusable, and high-quality asset creation pipeline.
    • Dressing key environment scenes. (main menu, early solo levels, overworld)

    • Managing the creative team with artistic feedback and production process.
    • Creating and managing the cosmetic system. (over 500 unlockable items)

    • Producing 2D marketing visuals. (key art, platform graphic elements, social media, and news)
    Art Direction Visual Identity Agile Methodology Team Management

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Education

  • Eco-responsible motion design designer. Bachelor degree
    2016
    Concepteur motion design éco-responsable. Bachelor degree
  • DUT
    Multimedia and Internet Professions.
    2012
    DUT

Skill set

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