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Thibault MoulinTM

Thibault Moulin

Level & Game Designer

€300/day
1 project
Bordeaux, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Thibault

After more than 3 years as a level designer at Ubisoft, I wish to share my experience in this field as a freelancer.

My objectives are as follows:
- To support you during the pre-production phase, so that the level design is in perfect harmony with your concept
- To create spaces adapted to the prototyping of your mechanics
- To intervene and assist in the creation of your levels, whatever they may be.

I am also keen to establish active communication between all creative departments, as level design is the result of collective work.

I look forward to working with you and meeting you!

My website: a-level-maker.com
My artstation: artstation.com/thibaultmoulin

AVAILABLE FROM MID-JANUARY 2021
  • French

    Native or bilingual

  • English

    Fluent

  • German

    Conversational

Can work on-site
Bordeaux (up to 10km), Paris (up to 10km)

Experience

  • Ubisoft International
    Level Designer
    VIDEO GAMES AND ANIMATION
    June 2017 - December 2017 (6 months)
    Paris, France
    - Prototyping and architectural research during the pre-production phase

    - Implementation of LD guidelines in line with the creation of an open world

    - Creation of civilian buildings for Ghost Recon Breakpoint
    level design Sketchup Pinterest Game design Brainstorming Agile methodology
  • Ubisoft International
    Experienced Level Designer
    VIDEO GAMES AND ANIMATION
    December 2017 - Today (8 years and 5 months)
    Bordeaux, France
    Ghost Recon Breakpoint:
    - Creation of the Social Hub
    - Creation of civilian and military buildings
    - Creation of locations for the "Deep State" DLC

    Assassin's Creed Valhalla (NDA)
    - Open world designer on "Wrath of the druids" DLC
    level design game design Prototype open world Agile methodology

Reviews

5.0

Out of 1 rating

AdamA

Adam

Adam Cyffka

Reviewed on 4/14/2021

I worked with Thibault Moulin on the creation of Southeast Asian-style buildings for a multiplayer game. He quickly grasped the challenges. His adaptability, his rigor at each stage of design, his creativity, and his game designer skills allowed for the creation of high-quality buildings within a very tight deadline. Thibault Moulin's professionalism, as well as his kindness and availability, made for a high-quality collaboration.

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Education

  • Video game director
    supinfogame
    2017
    Game design Level design Management

Skill set

Categories