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Theodoros SuliotisTS

Theodoros Suliotis

Gamification & Software Architect

€600/day
Waterloo, BE
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Theodoros

I design and develop unique games to meet concrete objectives:train**, **raise awareness**, **captivate**, or simply **makea lasting impression. As co-founder of **Escapp Studio**, I combine technical expertise with a creative flair to imagine powerful, useful, and memorable gamified solutions.



**What I offer**:


  • Originalserious games**, narrative or challenging, for **trainingorawareness
  • Immersive and funexperiencesfor impactfulmarketing campaigns
  • Intelligent gamification of complex content (technical, HR, educational...)
  • Custom projects, supported by arobust**, **scalable**, and **durablearchitecture


**My role goes far beyond development**:

I build tailor-made technical architectures, manage teams, and transform every business constraint into an opportunity to play differently. My approach combines:
  • Technical analysis & scoping with the client
  • Appropriate technological choices
  • UX & gameplay-oriented design
  • And of course... development of the whole or supervision of production teams
Whether you want to train differently, innovate in your communication, or offer an extraordinary digital experience, I can help you bring your concept to reality.
  • French

    Native or bilingual

  • English

    Fluent

  • Polish

    Basic

  • Dutch

    Conversational

Remote only
Primarily works remotely

Experience

  • Escapp Studio
    Co-founder
    January 2024 - Today (2 years and 7 months)
    Escapp Studio is an independent studio based in Brussels, specializing in the creation of serious games and custom playful experiences. Using video games as a communication tool, they design engaging projects to raise awareness, educate, or promote. Their portfolio includes an educational game about school bullying, "Wakapo" for culinary brand promotion, and "KESKIDI?", a party game. Their approach combines creativity, gamification, and interactive storytelling to meet the needs of businesses and institutions.
    Gamification React Native Video Games
  • iO
    Back-end lead & Team lead
    May 2021 - Today (5 years and 3 months)
    As a Team Lead and Back-End Lead, I was responsible for supporting the team through 1:1s, annual reviews, and development plans. I defined a yearly technical roadmap, addressing internal challenges and identifying improvements to our back-end stacks. I provided technical guidance, especially during emergencies. As an architect, I led project kick-offs, designed scalable architectures, and conducted technical analyses directly with clients. My expertise was focused on headless CMS solutions.
  • IDWEAVER
    Lead Back-End Drupal/Symfony
    April 2019 - May 2021 (2 years and 1 month)
    Wallonia, Belgium
    I served as Back-End Lead, stabilizing our internal stack and providing daily technical support to developers. I also took part in project architecture and development, mainly using Symfony and Drupal frameworks.

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Education

  • Bachelor's Degree
    Haute Ecole 'Francisco Ferrer' de la Ville de Bruxelles
    2016
    Baccalauréat
  • Management Information Systems, General
    Haute Ecole de Bruxelles
    2013
    Systèmes d''information de gestion, général

Skill set

Categories