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Tala El KhouriTE

Tala El Khouri

Animator, 2D Illustrator and Model Maker

€380/day
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Tala

Since I entered the professional scene in 2016, I have worked hard to capture attention and intrigue the artistic community. I usually find my inspiration in my personal experiences, my environment, and the different cultures around the world. Although I create primarily for myself, my work has been well received by buyers and industry critics, which is not insignificant. If you wish to discuss a future collaboration, or if you have a specific project to offer me, do not hesitate to contact me.
  • Arabic

    Native or bilingual

  • French

    Fluent

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • the source
    Playstation - Ghost of Tsushima - Model Making
    ARTS AND CRAFTS
    September 2024 - September 2024
    Paris, France
    I designed and created two miniature sets representing two distinct environments from the game Ghost of Tsushima, developed by PlayStation. Each set was carefully crafted to capture the unique aesthetic and atmosphere of the game, while highlighting the visual richness of its landscapes. This project involved meticulous attention to detail and mastery of model-making techniques to faithfully translate the game's universe into immersive physical formats.
    Model Maker Environment Design Art Direction Stop Motion
  • limelight
    2D Animator and Illustrator
    VIDEO GAMES AND ANIMATION
    September 2023 - Today (2 years and 10 months)
    Paris, France
    Transforming ideas into animations and illustrations. Leveraging my proficiency in the Adobe Creative Suite, particularly After Effects, Photoshop, and Illustrator.
    Adobe After Effects Illustration Adobe Photoshop Adobe Illustrator Motion Design
  • The source
    Playstation - The Last of Us II - Model Making
    ARTS AND CRAFTS
    July 2023 - July 2023
    I designed and created the environment for a promotional model of The Last of Us Part II, made to showcase the main character's figure upon its launch by PlayStation. My work involved creating an immersive and detailed miniature set, reflecting the game's universe and enhancing the visual impact of the presentation. This project demanded great attention to detail and a deep understanding of the game's unique atmosphere.

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Education

  • Master's degree, Animation
    University of Hertfordshire
    2019
    Master's degree, Animation
  • Master one - MFA, Computer Graphics
    Lebanese Academy of Fine Arts
    2018
    Master one - MFA, Computer Graphics

Skill set

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