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Stephen GrosjeanSG

Stephen Grosjean

Unity & C# Developer

€450/day
Genève, CH
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Stephen

Unity C# Developer with 7 years of experience, I design and develop PC games and interactive applications from start to finish.
Founder of an independent game studio, I have gained comprehensive experience in the development cycle: software architecture, gameplay systems, performance optimization, UI/UX, and asset integration.
Accustomed to working independently, I handle both technical decisions and execution.
I am available for freelance remote missions on Unity/C# projects: PC games, 3D simulations, interactive prototypes, or feature integration on existing projects.
Based in Geneva, I work with clients in Switzerland, France, and across Europe.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • UNCERT Games
    Unity & C# Developer, Indie Studio Founder
    VIDEO GAMES AND ANIMATION
    February 2023 - Today (3 years and 4 months)
    Genève, Switzerland
    Founder and sole developer of an independent game studio. Development of games in Unity/C# from conception to playable phase: gameplay systems, software architecture, UI/UX, performance optimization on mobile and PC. Full responsibility for the development cycle, from technical design to final builds. Extensive experience in C#, Unity, Git, and Android/iOS mobile development.
  • Université de Genève TECFA
    Unity Developer, Intern
    August 2020 - November 2020 (3 months)
    Genève, Switzerland
    Unity development internship at the TECFA laboratory (University of Geneva) on the research project Carezheimer, a narrative and adaptive serious game for caregivers of Alzheimer's patients.
    Work carried out: optimization of Unity scenes, performance improvement, and development of user interactions.
    Project published and presented at international academic conferences (IEEE SeGAH).
    Unity 3D

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Education

  • Bachelor of Science in Games Programming
    Middlesex University
    2021
    Formation universitaire spécialisée en développement de jeux vidéo. Programmation C# et C++, développement avec Unity, architecture logicielle, structures de données et algorithmes, mathématiques 3D, physique pour le jeu, rendu graphique, gestion de projet en équipe. Développement d'un jeu complet sur Nintendo Switch, création d'un moteur de jeu custom en C++ from scratch, incluant rendu, physique et gestion des inputs.
  • Diploma in Games Programming
    SAE Institute
    2020
    Formation technique en programmation de jeux vidéos. Bases de la programmation orientée objet, introduction à Unity et C#, développement de prototypes jouables, principes de game design et intégration d'assets

Skill set

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