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Souphan AksonesilpSA

Souphan Aksonesilp

Scrum Master / Product Owner (Tech friendly)

€450/day
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Souphan

As a Scrum Master and Business Analyst, I assist Product/Tech teams in optimizing delivery by making it clearer, more consistent, and more secure - without compromising quality or collective drive. My main asset: establishing a connection between professional challenges and technical reality, thanks to my dual perspective as an Agile facilitator and former front-end lead dev.

I oversee the entire Scrum process (Sprint Planning, Daily Meeting, Review, Retrospective). I also facilitate Backlog refinement and implement practices to ensure secure delivery (Definition of Ready / Done, dependency management, continuous improvement, relevant rituals). Additionally, I structure requirements: workshops, user stories, acceptance criteria, documentation, business support, and prioritization assistance.

I have gained experience in various sectors (banking, transport, IT consulting / multi-client) and I value environments where cooperation and transparency save time for everyone: dynamic backlog, documented decisions, explicit trade-offs, and familiar tools (Jira/Confluence).

At the same time, I am carrying out an entrepreneurial project (setting up a studio + video game development with Godot), which enhances my sense of product, user experience, and communication.
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Paris (up to 50km)

Experience

  • Projet Wizards Nights
    Product Owner / Scrum Master
    June 2024 - Today (2 years)
    Co-op deckbuilding roguelite game: survive demon-infested labyrinths. Developed in Godot 4, aiming for Steam / Epic publication. Initial prototype in GameMaker Studio 2, then migrated to Godot 4 to industrialize the technical foundation and better support the roadmap.
    • - Definition of product vision, feature breakdown, prioritization, and roadmap.
    • - Backlog creation and management (user stories, acceptance criteria), feedback loops, and iteration.
    • - UI/UX: prototypes and interface design (Adobe XD, Photoshop), consistency of user flows.
    • - Game design & narrative: universe, mechanics, balancing, content, storytelling.
    • - Visual production: illustrations and assets (Photoshop), communication materials.
    • - Back & Front-end development in Godot
    Wireframing and Prototyping Scrum DTP Front-End Development Product Strategy
  • Divers
    Scrum Master / Business Analyst
    February 2023 - June 2024 (1 year and 4 months)
    Île-de-France, France
    • - Gathering and formalizing needs: workshops, user stories, acceptance criteria, documentation.
    • - Support for business and the team: clarification, prioritization, sprint preparation, backlog refinements.
    • - Full facilitation of the Scrum cycle: Planning, Daily, Review, Retrospective + internal demos.
    • - Cross-functional workshops: Definition of Done, Definition of Ready, story mapping, roadmap, continuous improvement.
    • - Contribution to testing and validation (quality, criteria review, acceptance support).
    • - Presentation of results to management committee.
    • - Participation in UI/UX Design of the new solution and creation of prototypes in Angular.
    • - Individual coaching: One-to-One (1:1) for follow-up and team member motivation.
    Scrum Workshops Facilitation Agile Team Coaching Agile methodology Change and Transformation Management
  • BNP Paribas
    Scrum Master - Lead Front-End Developer
    February 2022 - February 2023 (1 year)
    • - Leading a front-end team (approx. 5 devs): organization, coaching, dissemination of best practices + burndown chart analysis.
    • - Facilitating Scrum ceremonies (Sprint Planning, Daily Scrum, Sprint Review) + backlog management (Jira/Confluence), backlog refinements, and prioritization.
    • - Functional support: gathering requirements, documentation, participation in testing, training new team members.
    • - Quality workshops: DoR/DoD integrated into delivery processes, Kanban approach according to flow.
    • - Organizing internal events / team building and communication (team building, Disneyland, team lunch, etc.).
    Kanban Scrum Workshops Facilitation Front-End Development Agile methodology

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Education

  • Agile Project Management
    Kiluz
    2026
    Gestion de Projet Agile
  • from
    IIM - Institute of Internet and Multimedia
    2017
    de

Skill set

Categories