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Sergio MorenoSM

Sergio Moreno

Senior Game Developer // FullStack Developer

€300/day
Madrid, ES
15+ years

Average response time: 1 hour

Freelancer profile translated to English.
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About Sergio

With over 15 years of experience in the video game industry, I have acquired the following specializations and become a FullStack Solution Architect.

• Cross-platform development (PC, Consoles and Mobile, AR / VR / XR)
• Implementation of game logic, controls structure and mechanics
• JS, C#, Python scripting and prototyping
• Online multiplayer (AWS, Firebase, Unity Mirror and NetCode, Photon)
• Expert user of Unity 3D (extensions, tools, pipelines, multiplayer)
• Advanced user of Unreal Engine
• FullStack React.js, ASP .Net, Blazor, CRUD APIs, PostgreSQL, Docker
• Scrum and internal team production
• Project management
• Game design and UX/UI balance
• Shading
• Extensive knowledge of 3D Max and Blender
  • Spanish

    Native or bilingual

  • English

    Conversational

Remote only
Primarily works remotely

Experience

  • NOVASOFT
    CTO // Full Stack Developer
    SOFTWARE PUBLISHING
    April 2019 - Today (7 years and 3 months)
    CTO at NovaSoft.cloud. Shall we talk?

    Solution Architect
    Software and App Development
    Technical Consulting
    Solution Architect React.js Unity 3D
  • Uttopion
    Chief Technology Officer
    July 2022 - Today (4 years)
    - Responsible for the continuous evolving technology vision of Uttopion.
    - Implement innovative ideas in the workflow of the company.
    - Communicating with team members, including relaying briefs, connecting daily tasks to larger goals, and providing context and support.
    - Ensuring the team remains focused and on track, including addressing any conflicts or bottlenecks.
    - Creating a vision around the project to provide team members with a sense of purpose.
    Software Architect Back-End Development Unity 3D Web Development User Interface Design
  • Uttopion
    Lead Game Developer
    June 2021 - Today (5 years and 1 month)
    - Responsible for the Unity game development and art team.
    - Implementation of the technical art pipeline such as shading, textures generation, character setup, lighting study/setup, and optimization.
    - Developing game base and tools to achieve project purpose.

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Education

  • MBA Business Administration and Management, Business Administration and Management
    IMF Business School
    2014
    MBA Dirección y Administración de Empresas, Administración y gestión de empresas
  • Game Development & Design, Video Games
    Universidad Camilo José Cela
    2011
    Game Development & Design, Videojuegos

Skill set

Categories