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Sergio MartínezSM

Sergio Martínez

3D Modeler / Product Render / Arch Viz

€120/day
Sevilla, ES
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Sergio

Hello, I am Sergio, a digital artist and 3D Modeler.

I have experience in video game projects developed for consoles and Virtual Reality devices. As well as in 3D modeling and rendering for architecture, catalogs, and immersive audiovisual installations.
I work with: Blender, Unreal Engine 4 & 5, Zbrush, Adobe Photoshop and Illustrator, Substance Suite, Unity, VR Devices such as Meta Quest/Rift.

I will be delighted to help you with your project.
  • Spanish

    Native or bilingual

  • English

    Fluent

  • Catalan

    Native or bilingual

Can work on-site
Sevilla (up to 50km)

Experience

  • The Cliff
    Nakheel Palm Jumeirah
    ARCHITECTURE AND URBAN PLANNING
    July 2023 - October 2023 (3 months)
    Dubái, United Arab Emirates
    Creation of a Digital Twin for the Palm Jumeirah project, with the team from The-cliff.
    I was responsible for the coastlines and several buildings on the palm. Using Blender as a 3D development tool and Unreal Engine as a graphics engine. Utilizing the latest engine tools such as Lumen and Nanite.
    unreal engine 3D Modeling 3D Rendering Blender 3D Substance Painter
  • AJOIA
    3D Animations for immersive room at Disney World Orlando
    ENTERTAINMENT AND LEISURE
    September 2022 - January 2023 (4 months)
    Orlando, United States
    Creation of immersive visuals for the live performances of the British band AJOIA at the Global Health Conference in Disney World Orlando.

    Developed using Unreal Engine 5, rendered at 14k and adjusting each scene to each moment of the live performance.
    unreal engine Art Direction Blender Projection Mapping
  • Club Chinois Ibiza
    360º immersive visuals project for Club Chinois Ibiza
    ENTERTAINMENT AND LEISURE
    February 2022 - September 2022 (7 months)
    Ibiza, Spain
    Creation of 3D animations for visualization in an immersive 360º environment within the central dance floor of the club using projection mapping on the walls.
    Rendered in 16.842x1080px format
    Blender unreal engine 3D Animation Motion Design Augmented Reality Projection Mapping

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Education

  • HND in Videogames Animation
    ESAT - Higher School of Art and Technology - Valencia
    2018
    En mi etapa en ESAT, estudié los campos relacionados con el concept art, diseño vectorial, modelado 3D (tanto modelado poligonal como escultura digital), rig, animación. Especializándome en el modelado de assets y el diseño vectorial.
  • Level Design and Development with Unity
    AulaArcade
    2019
    Aprendí en mayor profundidad a trabajar con Unity y como optimizar entornos teniendo en cuenta los profilers del motor gráfico.

Skill set

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