About Samuel
French
Native or bilingual
English
Fluent
Experience
- AppertureLead 3D Graphic DesignerVIDEO GAMES AND ANIMATIONAugust 2018 - December 2025 (7 years and 4 months)Bordeaux, FranceModeling, texturing, integration of assets in Unity for MR and VR applications, mobile and PC. Scene lighting, layout, level design, optimizations, and creation of shaders and FX in Unity. Creation of the game Vortex: Origin, a free-roaming shooter in virtual reality deployed in Bordeaux, Strasbourg, Nantes, and Lyon. Creation of serious game applications for training purposes, mainly in the medical sector.
- Beview3D Graphic DesignerVIDEO GAMES AND ANIMATIONOctober 2015 - July 2017 (1 year and 9 months)Bordeaux, FranceCreation of assets and integration into Unity, lighting, and optimizations. First experiences with VR.
- Hora ConceptGeneralist 3D Graphic DesignerVIDEO GAMES AND ANIMATIONJuly 2013 - November 2014 (1 year and 4 months)Bordeaux, FranceModeling, texturing, integration of assets in Unity for the creation of 3D inserts on websites via the Unity Player.
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Education
- Bachelor's DegreeESMI2024Design Graphique 3D, formation généraliste 3D pré calculée et temps réel