About Romaric
French
Native or bilingual
English
Fluent
Experience
- ManzavisionLead Developer Mobile and VROctober 2018 - November 2024 (6 years and 1 month)Aix-en-Provence, FranceLead Developer for Immersive Now, Orange's metaverse (iOS, Android, Quest), developing, managing the team, and overseeing the project (quotes, planning, delivery).Development & Project Management- Development of mobile and VR applications with Unity- Management of six applications with different SDKs depending on devices and countries- Delivery for two countries (France, Spain)Video & Streaming- 2D, 360°, volumetric, and multi-stream video players- Technologies: IE, Idviu, VO, 4DViews- Orange France and Spain Video APIs (OCS, Pickle TV)- Orange France and Spain TV APIs- Proprietary API (Iconic Engine)- Design of a video platform (XROrange) in collaboration with OrangeMultiplayer & Co-Watching- Photon integration for multiplayer and co-watching experience- Real-time synchronization with Redis (Pub/Sub)- WebRTC with AgoraVR & Retail Experience- Development of the Orange Shop virtual store- Integration of Orange France and Spain authentication- Development and integration of Ready Player Me (RPM) avatars- Immersive Now presented at various live events, including the Mobile World Congress (MWC)Native Development & Plugins- Development of native plugins for iOS and Android- Development of integration tools allowing third parties to add their virtual worlds to Immersive NowSpecific Development on XR Devices- Development of the application as an OS on PicoAwards & DistinctionsThe project won 12 awards, including:- Bronze – 2023 Grand Prix Stratégies for Customer Experience- Category: Innovative Use of Technology- Sub-category: Augmented Reality / VRSenior Developer on VR applications for major clients like Sanofi, France TV, and Orange
- Wissl MediaSenior Mobile DeveloperNovember 2015 - July 2018 (2 years and 8 months)Levallois-Perret, FranceDevelopment of mobile and video game applications on iOS, Android, and Android TV. Experience on high-audience and real-time projects, such as Benchr (football application) and MyJ (video platform for Lagardère Active).Benchr on iOS/Android (Unity / Flutter)Initial development under Unity (C#/Obj-C/Java)- Development of native iOS/Android plugins.- Integration of user tracking and analytics tools- Push notification management.- Web service design.Redesign and migration to Flutter (Dart/Obj-C/Java):- Creation of native iOS/Android plugins- Implementation of authentications (email, Facebook Login, Google Sign-in).MyJ – Lagardère Active (iOS/Android/Android TV)- Development of native video players supporting MP4/HLS streams.- Operator authentications (Orange, Bouygues, Bouygues Box).- Design of the web service architecture.Development of educational video game applications (Unity)- Creation of interactive mini-games for learning English.- Development of a lip-sync synchronization system.- Design of Asset Bundle generation tools.
- PixtelSenior Mobile DeveloperOctober 2011 - November 2015 (4 years and 1 month)Paris, FranceDevelopment of iOS, Android applications for M6 Mobile and Android SDK (ndk) for SFR.M6 Inside (M6 Mobile) – Development of an iOS & Android application.- Application offering interactive services and content for M6 Mobile subscribers.- Development of interactive features and integration of M6 services.PXInapp (SFR) – Development of a secure in-app payment SDK for Android.- Complete design, development, and implementation of the SDK.- Integration of the SFR in-app payment SDK into several popular games (Cut the Rope, Cut the Rope 2, Pudding Monster, and others).
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Education
- Associate's Degree, Programmer Analyst Applied to IndustryAFPA2000