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Romain KerinecRK

Romain Kerinec

3D Artist – Character & Real-Time

€270/day
Brest, FR
0-2 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Romain

Hello, I am Romain Kerinec, 3D Artist and real-time specialist.
First, here are my links:
instagram : @ckr.3D

I help studios, agencies, and companies produce clean, optimized, and usable 3D assets for animation, video games, real-time visualization, or Unreal Engine projects.

I can be involved in 3D modeling, character or object rigging, preparing assets for real-time engines, integration into Unreal Engine 5, as well as simple environments, materials, lighting, and presentation renders.

Educated at ESMA Nantes in 3D animation, I have both an artistic and technical approach: I aim to deliver clean, organized files that are easy to reuse in a production pipeline.
  • French

    Native or bilingual

  • English

    Conversational

Can work on-site
Brest (up to 50km), Nantes (up to 50km), Lyon (up to 50km), Toulouse (up to 50km)

Experience

  • Projets personnels / Portfolio
    3D Artist – Character, Environment & Unreal Engine
    April 2026 - Today (3 months)
    Development of several personal projects focused on real-time 3D and portfolio building. Creation of a complete monster with modeling, texturing, rigging, and preparation for animation. Creation of a macro-forest with modeling, textures, environment composition, and rendering. Currently working on an auto-landscape system under Unreal Engine, with customizable materials and parameters, vegetation, and integration logic to speed up environment creation.
    Blender Unreal Engine 5 3D Graphics Substance Painter Zbrush
  • Artwork-VFX
    Unreal Engine Training
    April 2026 - April 2026
    Unreal Engine 5 training focused on real-time 3D environment production and the creation of interactive or cinematic renders. Work on asset integration, materials, lighting, landscape, PCG, sequencer, and scene optimization. Completion of a final project: a canyon environment with a river, procedural vegetation, lighting atmosphere, and video rendering.
    Unreal Engine 5
  • Ellis / Plouédern
    Production Agent
    November 2024 - March 2026 (1 year and 4 months)
    Industrial laundry production agent, involving sorting laundry, operating machines, quality control, and participating in laundry processing.
    Autonomy Teamwork

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Education

  • Master 3D Animation & VFX (ESMA)
    Master Animation 3D & VFX (ESMA)
  • Unreal Engine Training
    ArtworkVFX
    2026
    Formation Unreal Engine

Skill set

Categories