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Romain B.RB

Romain B.

Lead Game Developer and Designer

€400/day
Clermont-Ferrand, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Romain

Senior software engineer with9 years of expertisein development, including7 years as Lead Developer and Designerin the video game industry.

I have led thetechnical design and complete development of games(Android/iOS, PC, console), from prototype to publication and post-launch support. My experience inteam leadership(up to 5 people) andmentoring junior developersallows me to integrate perfectly into ambitious projects, regardless of their size.

Founder of Glowing Star Studio, I regularly collaborate with independent and AAA studios to transform creative visions into playable experiences and solid technical foundations.

What I offer:

  • High-performance Unity 3D development (Gameplay, UI integration, Tools, API, IAP, Analytics, builds, DOTS, Optimization...)
  • Technical leadership and project management
  • Robust and maintainable software architecture
  • Clear and transparent communication
  • Fast and quality production

Do you have an ambitious, experimental project or one that requires solid technical expertise? Let's talk!

I am always open to discussing new opportunities and seeing how we can bring your next hit to life together.

Studio website:

  • English

    Native or bilingual

  • French

    Native or bilingual

  • Japanese

    Conversational

Remote only
Primarily works remotely

Experience

  • Glowing Star Studio
    Founder & CEO
    VIDEO GAMES AND ANIMATION
    March 2019 - Today (7 years and 5 months)
    Kyōto, Japan
    • Development of games and tools accelerating production on various projects.
    • Complete management of the project lifecycle, from concept to updates and post-release support.
    • Training developers on Unity, best coding practices, and game design.
    Unity 3D Mapbox Team Management C# Firebase
  • Smoothy Labs
    Lead Game Developer and Designer
    VIDEO GAMES AND ANIMATION
    July 2022 - Today (4 years and 1 month)
    Marseille, France
    • Design and development of the studio's main mobile game solo (Unity) as well as for its clients.
    • Integration of advanced technologies: real-time object recognition (Unity Sentis), NFC interactions, mapping systems (Mapbox).
    • Management of Firebase/Supabase databases.
    • Training and mentoring of designers and developers.
    C# Unity 3D Firebase Mapbox Game Design
  • Homa Games
    Game Developer
    VIDEO GAMES AND ANIMATION
    August 2021 - March 2022 (7 months)
    Paris, France
    • Designed and developed ~15 hyper-casual/hybrid-casual games (Unity 3D).
    • Led the Launch Ops team to transform prototypes into finished and optimized games.
    • Evaluated Unity plugins to improve workflows.
    • Notion documentation for production and onboarding.
    Unity 3D C# Gameplay Game Design Artificial Intelligence

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Education

  • Engineering Degree in Computer Science and Modeling (Master)
    Institut Supérieur d'Informatique de Modélisation et de leurs Applications
    2016
  • University Diploma of Technology in Computer Science.
    IUT Informatique
    2013

Skill set

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