About Romain
- High-performance Unity 3D development (Gameplay, UI integration, Tools, API, IAP, Analytics, builds, DOTS, Optimization...)
- Technical leadership and project management
- Robust and maintainable software architecture
- Clear and transparent communication
- Fast and quality production
English
Native or bilingual
French
Native or bilingual
Japanese
Conversational
Experience
- Glowing Star StudioFounder & CEOVIDEO GAMES AND ANIMATIONMarch 2019 - Today (7 years and 5 months)Kyōto, Japan
- Development of games and tools accelerating production on various projects.
- Complete management of the project lifecycle, from concept to updates and post-release support.
- Training developers on Unity, best coding practices, and game design.
- Smoothy LabsLead Game Developer and DesignerVIDEO GAMES AND ANIMATIONJuly 2022 - Today (4 years and 1 month)Marseille, France
- Design and development of the studio's main mobile game solo (Unity) as well as for its clients.
- Integration of advanced technologies: real-time object recognition (Unity Sentis), NFC interactions, mapping systems (Mapbox).
- Management of Firebase/Supabase databases.
- Training and mentoring of designers and developers.
- Homa GamesGame DeveloperVIDEO GAMES AND ANIMATIONAugust 2021 - March 2022 (7 months)Paris, France
- Designed and developed ~15 hyper-casual/hybrid-casual games (Unity 3D).
- Led the Launch Ops team to transform prototypes into finished and optimized games.
- Evaluated Unity plugins to improve workflows.
- Notion documentation for production and onboarding.
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Education
- Engineering Degree in Computer Science and Modeling (Master)Institut Supérieur d'Informatique de Modélisation et de leurs Applications2016
- University Diploma of Technology in Computer Science.IUT Informatique2013