About Robin
French
Native or bilingual
English
Fluent
Experience
- All in One Production3D Generalist & Tech ArtistVIDEO GAMES AND ANIMATIONJanuary 2025 - June 2025 (6 months)Paris, FranceGraphic Research & Development for a Unity game composed of multiple artistic directions, each emulating different art movements throughout history.I was the tech art lead for the project and held various roles in collaboration with the art director: shader creation, VFX, level art, and integration.
- ProdigiousTechnical ArtistFILM AND AVSeptember 2024 - September 2024 (1 month)Paris, FranceResearch & Development around the combination of Unreal Engine 5 features and an XR studio.
- JEXPLOREArt DirectorEDUCATION AND E-LEARNINGDecember 2023 - Today (2 years and 6 months)Paris, FranceAdaptation and development of the brand's visual identity for a VR experience. Production monitoring and supervision of the modeler/integrator's work.Creation of adaptive shaders and VFX.
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Education
- Game Art Project ManagerISART Digital2016Apprentissage des différentes compétences liées au Game Art
- BTS Visual Communication, Multimedia OptionENSAAMA Olivier De Serres2012Design graphique, User Interface, User Experience, Identité de marque, ...