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Robert HullandRH

Robert Hulland

Azur Parang Studio : AR/VR Development

€400/day
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Robert

Unity Developer with over 15 years of experience in 3D, C#, and game development, including 7 years specializing in AR/VR project design and production in collaboration with artists, studios, and cultural institutions.

I work on immersive projects that require both technical excellence and creative sensitivity. My expertise covers the entire pipeline: design, prototyping, development, optimization, and delivery.

I transform ambitious ideas into stable, high-performing interactive experiences ready for deployment on various platforms.

Areas of Expertise

• AR / VR / XR Development under Unity (Meta Quest, PCVR, mobile, WebGL)
• Rapid prototyping for artistic or technical validation
• Interactive installations and immersive devices for exhibitions
• Development of gameplay mechanics and systems
• Performance optimization (CPU, GPU, memory) and stabilization
• Project structuring and implementation of efficient 3D pipelines

Beyond development, I bring a global production vision: clean architecture, anticipation of technical constraints, clear project organization, and fluid communication with teams.

Accustomed to collaborating with artistic and technical profiles, I know how to translate creative intent into a robust and controlled interactive solution.

My goal is simple: to deliver solid, technically elegant, and sustainable projects.
  • English

    Native or bilingual

  • French

    Fluent

Can work on-site
Paris (up to 50km)

Experience

  • Azur Parang Studio,
    Cofounder, XR Development/3D Modelling/Game Design
    VIDEO GAMES AND ANIMATION
    February 2019 - Today (7 years and 6 months)
    Paris, France
    Lead developer and co-founder of Azur Parang Studio, an independent studio specializing in the design of interactive and immersive experiences.

    Development of AR/VR projects under Unity in collaboration with artists, studios, and cultural institutions, from the design phase to final deployment.

    Involvement in the entire production pipeline: rapid prototyping, interaction development, system architecture, performance optimization (CPU/GPU/memory), and multi-platform delivery (Meta Quest, PCVR, WebGL).

    Structuring Unity projects with particular attention to stability, performance, and code maintainability.

    Implementation of efficient 3D pipelines: integration, cleanup, and optimization of assets for real-time environments.

    Close collaboration with creative teams and technical partners to translate an artistic vision into a robust and controlled interactive solution.

    Skills to be combined:

    Unity 3D
    C#
    AR Development
    VR Development
    XR
    Meta Quest
    PCVR
    WebGL
    Interaction Design
    Real-time 3D
    Immersive Experience
    Prototyping
    Performance Optimisation
    Build & Deployment
    Technical Art Pipeline
    Unity 3D Virtual Reality Augmented Reality 3D Modeling Interaction Design
  • Freelance
    AR/VR/XR development, 3D design and modelling, Game design and development
    VIDEO GAMES AND ANIMATION
    February 2019 - Today (7 years and 6 months)
    Paris, France
    • Design and development of augmented, virtual, and extended reality prototypes and interactive applications for clients in the artistic, educational, and commercial sectors.
    • Production of 3D elements and environments optimized for real-time performance and immersive experiences.
    • End-to-end project management: design, prototyping, user testing, and technical implementation.
  • École Supérieure d'Art et de Design (ESAD),
    Professor
    EDUCATION AND E-LEARNING
    January 2021 - Today (5 years and 6 months)
    51100 Reims, France
    • 3D modeling and design focused on interactive and immersive media.
    • Development of course plans combining theory, practice, and emerging technologies to stimulate student creativity.
    • Mentoring students in their research projects and critical work, fostering interdisciplinary approaches.

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Education

  • Game Development, Master's Degree
    University of Falmouth
    2025
    Game Development, Master's Degree
  • HTML/CSS coding Certificate
    University of Falmouth
    2025
    HTML/CSS coding Certificate

Skill set

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