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Renaud PotinRP

Renaud Potin

Senior Unity Mobile Developer

€550/day
Metz, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Renaud

Senior Unity developer with over 10 years of experience on iOS/Android mobile.

I design and develop Unity games and applications from scratch: core mechanics, architecture, polish, integrations, store submission. I have shipped several mobile projects and maintain an independent development practice under the name usagikgames in parallel.

My differentiation in 2026: I have integrated Claude Code and MCP Unity into my operational workflow for over a year. Concretely, this halves to thirds the time spent on refactoring, SDK integration, and pre-release polish. The value is not in automatic code generation – it's in my ability to steer the tool, know what needs to be delivered, and take responsibility for the final quality.

In my current role, I wear a dual hat of development and support manager for a fleet of 10,000+ Android devices in production for over 200 B2B clients. This full-cycle experience (design → deployment → support) complements my game dev practice.

In parallel, I take on a few short freelance missions (5-15 days, 100% remote) for projects where my velocity makes a difference: mobile performance audits, store submissions, monetization integrations (AppLovin MAX, IAP), MVP prototyping, Unity migration.

My scope: pure development (code, architecture, integrations, optimization). I do not do graphic design or visual assets – I work with assets provided by the client or their graphic designer, or I can direct you to trusted Unity freelance graphic designers if needed.

Open to discussions with studios, agencies, and entrepreneurs working on iOS/Android mobile.
  • French

    Native or bilingual

  • English

    Conversational

Remote only
Primarily works remotely

Experience

  • Tecsoft
    Developer - Support Manager
    SOFTWARE PUBLISHING
    May 2021 - Today (5 years and 3 months)
    Hybrid role of development and technical support in a small to medium-sized structure.
    Development side: development of applications and internal tools, third-party API integrations (Microsoft Graph, booking systems), technical evolutions.
    Support side: N2/N3 support manager for a fleet of over 3,000 Android devices in production for over 200 B2B clients. Remote diagnostics, complex incident resolution, patch deployment.
    Complete experience covering the entire chain: design, development, deployment, post-production support.
    C# customer support
  • Usagikgames
    Video Game Developer
    September 2016 - Today (9 years and 11 months)
    Senior Unity developer specializing in iOS/Android mobile — 10+ years of experience
    I design and develop mobile games, from core mechanics to store submission. I have shipped several Unity projects on Android and iOS, and I maintain an indie practice under the usagikgames studio with 4 active prototypes.
    Since 2025, I have integrated Claude Code + MCP Unity into my daily workflow. Concretely, this halves to thirds the time spent on refactoring, SDK integration, and pre-release polish.
    I take on a few short missions in parallel to my projects: mobile performance audit, store submission, monetization integration (AppLovin MAX, IAP), rapid prototyping. 100% remote, 5-15 days type.
    🎮 Playable game jam prototype: casp3r974.itch.io/burst-it
    Unity 3D C# iOS Android Video games

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Education

  • BTS SIO
    Lycée Robert Schuman
    2019

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