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Quentin FournierQF

Quentin Fournier

Unity 3D and Unreal Engine Developer

€600/day
1 project
Lille, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Quentin

Generalist programmer in video games for 6 years, I worked on the PC version of Shiness: The Lightning Kingdom developed on Unreal Engine 3 as well as several Android applications developed with Unity 3D.
Having always worked in small teams, my experience in game development is quite broad but my expertise lies mainly in UI and game systems. (inventory, save, etc...)
I would be delighted to help you in the development of your game projects.
Do not hesitate to contact me if you have any questions, I will answer them as soon as possible.
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Lille (up to 50km)

Experience

  • Seaven Studio
    Minami Lane - Nintendo Switch and Playstation 4 Porting
    VIDEO GAMES AND ANIMATION
    April 2025 - July 2025 (3 months)
    Marcq-en-Barœul, France
    Nintendo Switch and Playstation 4 porting of the Steam game Minami Lane. Optimization of the rendering to improve framerate on Nintendo Switch.
    Unity 3D C# 2D Nintendo Switch Playstation
  • Seaven Studio
    MainFrames - Nintendo Switch Porting
    VIDEO GAMES AND ANIMATION
    September 2024 - March 2025 (6 months)
    Marcq-en-Barœul, France
    Porting of the game MainFrames developed on Unity 3D.
    Optimization of the Corgi Engine plugin.
    Texture optimization.
  • Seaven Studio
    Akimbot - Console Porting under Unreal Engine
    VIDEO GAMES AND ANIMATION
    August 2023 - September 2024 (1 year and 1 month)
    Marcq-en-Barœul, France
    Porting of the game Akimbot developed on Unreal Engine 5.2 to Playstation 5 and Xbox Series.
    Implementation of a C++ sub-layer to simplify modifications to existing blueprints.
    C++ Unreal Engine 5 Playstation 5 Xbox

Reviews

5.0

Out of 1 rating

C

Chloé

EPITECH Lille

Reviewed on 2/6/2024

Despite extremely short deadlines on our end, Quentin proved to be very responsive. Professional and diligent, he adapted to all our constraints.

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Education

  • Master: Images, Vision and Interactions
    Lille 1
    2015
    - Développement sur Unity 3D - OpenGL - Développement de shaders - Reconnaissance d'images - Bases d’ergonomie

Skill set

Categories