About Pierre
French
Native or bilingual
English
Native or bilingual
Italian
Native or bilingual
Experience
- Ragnarok Games SAExecutive ProducerVIDEO GAMES AND ANIMATIONMay 2022 - September 2025 (3 years and 4 months)Lugano, TI, SwitzerlandCONTEXTVideo game studio developing Bloodloop (hero shooter with web3 integration). Distributed team of 20+ developers across 4 time zones. Production startup context with a strong need for process structuring.ACTIONS▸ End-to-end production management (scoping, planning, delivery) on a multi-year budget▸ Implementation of the Agile/SCRUM framework: ceremonies, transparent reporting, tracking indicators▸ Management of a team of Producers and coordination of all subcontractors (QA, localization, voice acting, art)▸ Resource management: allocation, recruitment, contractor contracting▸ Anti-meeting policy and focus time: elimination of off-hours meetings to optimize productivity▸ Regular reporting to the board
- Jyamma Games SrlProducerVIDEO GAMES AND ANIMATIONJanuary 2022 - November 2025 (3 years and 10 months)Milan, Metropolitan City of Milan, ItalyCONTEXTAA video game studio developing Enotria: The Last Song. Team of 50+ people, mostly remote. Strong need for inter-departmental coordination and external partner management.ACTIONS▸ Roadmap management, story mapping, and coordination between Gameplay, Art, Audio, and QA teams▸ Supervision of artistic production (winner of Best Art - Italian Game Awards)▸ Management of third-party partnerships: art outsourcing, animation, localization, QA certification▸ Active participation in the company's growth: conducting interviews and onboarding processes▸ Coordination of platform compliance processes (Sony, Xbox, Steam)
- Raceward Studio (NACON)Junior ProducerVIDEO GAMES AND ANIMATIONJanuary 2019 - January 2021 (2 years)Milan, ItalyCONTEXTAA video game studio, a subsidiary of the French publisher NACON. Development of RiMS Racing (multi-platform AA). Management of a pipeline of over 600 licensed assets from more than 50 industrial brands.ACTIONS▸ License management: tracking and approval of 600+ 3D assets from 50+ partners▸ Management of outsourced QA for the licensed asset pipeline▸ Interface between the Italian studio and the French publisher (client relationship management in native language)▸ Consolidation of progress tracking data, reporting to Senior and Executive Producers▸ Production of roadmap updates, sprint reports, and tracking dashboards
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Education
- Certified SCRUM Master (CSM)SCRUM Alliance2024Certified SCRUM Master (CSM)
- Game DesignDigital Bros Game Academy2019Game Design