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Pierre G.PG

Pierre G.

Unity 3D & Unreal Engine Developer

€300/day
8 projects
Limoges, FR
8-15 years

Average response time: 12 hours

Freelancer profile translated to English.
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About Pierre

Game Designer by training since 2011, I have experienced both very small businesses and the AAA game industry.

I am now looking for innovative projects in which to fully invest my knowledge to create new entertainment, awaken passions, participate in education and culture, and of course change the world.

I have a very versatile profile and a very practical approach to video game design, taking into account the technical components in the creation process.

I can help you present an idea in a clear and concise way, produce and maintain complete documentation, create user interface mockups and interactive prototypes, and more.

I also have a very good knowledge of the Unity 3D and Unreal Engine game engines. I can develop simple video games from A to Z for Web and Mobile, or join a development team.

I am also very interested in interactive storytelling, in all its forms and in everything it can bring to a project, whether it is video games or not.

Finally, I have 10 years of guitar in my fingers and a real passion for music, I can compose small pieces and quickly sound a game, an application or a short film.

Do not hesitate to contact me if my profile interests you, I am always actively looking for new collaborators!
  • English

    Fluent

  • German

    Conversational

  • Spanish

    Basic

  • French

    Native or bilingual

Can work on-site
Limoges (up to 10km), Paris (up to 10km)

Experience

  • Tactical Adventures
    Senior Level Designer
    VIDEO GAMES AND ANIMATION
    December 2020 - Today (5 years and 8 months)
    Paris, France
    Level design and tools programming for the Dungeons & Dragons game "Solasta - Crown of the Magister"
    Unity 3D
  • Formateur Unreal Engine 4
    Unreal Engine / Level Design Trainer
    VIDEO GAMES AND ANIMATION
    January 2015 - Today (11 years and 7 months)
    Intervention on Unreal Engine with Video Game students:
    - Level Design theory
    - level construction
    - programming with Unreal Blueprint

    In several schools:
    - Supinfogame Rubika
    - eArtsup Nantes
    - ILOI
    - Gamagora Lyon
    - ICAN Paris
    - ARTLINE
    Level Design Unreal Engine Pedagogy
  • MYOKEN
    Malt logoOn Malt
    Game Design
    July 2016 - July 2016
    Nantes, France
    Level Design consulting day: creation of game workshops (VR) and writing of a report document
    Video games Game design Level Design Wireframing Microsoft Powerpoint

Reviews

5.0

Out of 8 ratings

Louis-ThibaultL

Louis-Thibault

M. Gauthier Louis-Thibault

Reviewed on 10/3/2021

It's always a pleasure to work with Pierre! There were quite a few back and forth, but the work in the end was impeccable.
Louis-ThibaultL

Louis-Thibault

M. Gauthier Louis-Thibault

Reviewed on 10/30/2020

Very good work by Pierre, and done within the announced deadline.

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Education

  • Digital Director
    Supinfogame
    2011

Skill set

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