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Pierre BaillonPB

Pierre Baillon

Real-time 3D Artist & Creative Developer

€320/day
Marseille, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Pierre

A graduate of HETIC for 8 years with a specialization in real-time 3D graphics, I have developed an artistic sensibility that I combine with a mastery of the methodological constraints related to real-time 3D content creation.

I worked for 2 years at Studio Moebius on the creation of a multiplayer VR escape game on HTC Vive Pro and Oculus (environment creation on Unity URP, modeling, texturing, animation, asset integration, VFX, and Shaders).

I also worked in real estate for Moderlab (modeling of luxury furniture, apartments, and aerial view 3D models, as well as managing their integration into Unreal Engine).

I then worked with Avumi for 2 years on the development of an online clothing try-on tool using avatars customizable to the user's morphology. This experience allowed me to strengthen my 3D expertise, particularly in procedural modeling and rigging, and to learn to develop a back-end solution in Python with Blender for web3D use with Three.js.

Concurrently, I was an instructor at HETIC for over 4 years, where I taught 3D modeling courses on Blender and provided guidance on creating animated short films.

I am also capable of working on 2D graphics and rendering for audiovisual, communication, or event projects.

I can create all types of 3D models, props, environments, characters, and VFX for PC, virtual reality, augmented reality, mobile, web3D, or cinema. I am also capable of developing processes for creating real-time 3D content and integrating it into various environments or software.


Do not hesitate to contact me if you have any questions, I will be happy to answer them.
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Marseille (up to 20km), Paris (up to 20km)

Experience

  • Avumi
    3D Graphics and Real-time Developer
    E-COMMERCE
    March 2022 - January 2024 (1 year and 10 months)
    Paris, France
    I worked with Avumi for 2 years on the development of an online clothing try-on tool using avatars customizable to the user's morphology. This experience allowed me to strengthen my 3D expertise, particularly in procedural modeling workflows and 3D armature creation (rigging), and to learn to develop a back-end solution in Python with Blender for web3D use with Three.js.
    Python Blender3D three.js JavaScript 3D Modeling Animation Rigging 3D Texturing
  • Moderlab
    Real-time 3D Artist
    REAL ESTATE
    May 2021 - November 2021 (6 months)
    Paris, France
    Modeling of luxury furniture, apartments, and orbital mock-ups, as well as managing their integration into Unreal Engine.
    3D Graphics 3D Modeling unreal engine Graphics VFX
  • HETIC
    Instructor
    EDUCATION AND E-LEARNING
    November 2019 - January 2024 (4 years and 2 months)
    Montreuil, France
    Instructor at HETIC, I teach 3D modeling courses on Blender. I guide students during their first-year final projects. I also participate in the end-of-year juries for the 1st, 2nd, and 3rd years of the Bachelor's degree in 3D.
    3D Modeling Pedagogy Blender Substance Painter 3D Animation Real-time

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Education

  • Real-time 3D Graphics
    Hetic
    2018

Skill set

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