You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Pierre AceitunoPA

Pierre Aceituno

Product Owner | Product Launch & Structuring

€750/day
1 project
Mayenne, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
Back to original language

About Pierre

Product Owner — specializing in fuzzy, complex, or pivoting products

I step in when a product is difficult to structure, the vision is unclear, or delivery is slowing down.

My role: transforming an idea or a blocked project into a clear, testable, and rapidly deliverable product.

Specifically, I provide:
- Clarification of product vision (priorities, user flows, value)
- Structuring of backlog and roadmap
- Implementation of effective processes (Agile, hybrid, adapted to the team)
- Acceleration of delivery and reduction of product ambiguity
- Preparation of MVPs, demos, or vertical slices
- Alignment of teams (tech, design, business)

Objective: move from an unclear project to a product that advances quickly and is tested concretely

My strengths
- Strong ability to structure complex or atypical projects
- Impact-oriented approach (concrete deliverables, no theory)
- Dual product/creative/technical background
- Comfortable in early-stage and transforming environments

Key experiences
Game Director / Product — Herd

Conception and pivot of an innovative product (game blending gameplay and music)
Management of a multidisciplinary team (design, dev, sound, art)
Product structuring after several iterations
Transition from a complex concept to a testable version (playtests, demo)

Product Owner — Laguild

Takeover of a product with unclear scope
Implementation of a clear and shared product vision
Structuring of processes between business and technical teams
Formalization of needs and improvement of product clarity
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Games Of Forge
    Game Director
    VIDEO GAMES AND ANIMATION
    January 2025 - Today (1 year and 7 months)
    Chagny, France
    As Game Director on Herd, I lead the vision, design, and production of an innovative game blending competitive deckbuilding and a real-time music system.

    I am involved in the entire product lifecycle, from concept definition to playtesting and pre-launch phases.

    My responsibilities include:

    Product Vision Definition: Designing the positioning, gameplay pillars, and player experience
    Game & System Design: Creating core mechanics (1v1 duels, resource systems, scoring rules, deck structures) and balancing gameplay
    Production Leadership: Coordinating a multidisciplinary team (development, art, sound design), prioritizing, and monitoring iterations
    Creative Direction: Ensuring alignment between gameplay, art direction, and sound identity for a coherent and differentiating experience
    Playtests & Iteration: Organizing testing sessions, analyzing player feedback, and adjusting game feel, clarity, and retention
    Product & Business Structuring: Defining the economic model, preparing investor materials (pitch deck, business plan), and market launch strategy

    The project underwent a major strategic evolution, pivoting from an RPG to a deckbuilder. This allowed us to leverage the strengths of the music system while improving the game's clarity, strategic depth, and testability.

    This experience has allowed me to strengthen key skills: product vision, strategic decision-making, team management, and rapid iteration, in a context of original creation and strong innovation.

    - Definition of product vision and gameplay pillars
    - Leadership of a multidisciplinary team
    - Structuring of the product and economic model
    - Organization of playtests and iterations
    - Successful strategic pivot (RPG → deckbuilder), improving clarity, testability, and market potential
    Product Management Game Design
  • NOELSE
    Malt logoOn Malt
    JIRA Consultant
    BANKING AND INSURANCE
    September 2024 - October 2024
    Paris, France
    By reorganizing production processes and the company's JIRA, I was able to implement all the necessary tools for daily production monitoring.

    Implementation of production tools for the delivery team, Jira swimlanes and automation, roadmap, and pacing/production monitoring tools.
    Agile Methodology Agility Project Management Atlassian JIRA
  • Laguild
    Laguild
    TECH
    September 2024 - Today (1 year and 11 months)
    Paris, France
    Project Manager, Product Owner for Laguild. We work on various software and tech projects, and I have worked on highly technical software projects including AI. I handle requirements analysis, writing user stories and their specifications, developing client contracts, and daily monitoring of application development.

    My mission is part of a product structuring context, with a strong need to clarify the vision, align stakeholders, and streamline production cycles.

    I have notably contributed to:

    Redefining the product framework: clarifying objectives, formalizing the vision, and structuring key features
    Implementing an adapted methodological approach: introducing story mapping, structuring design phases, and clearly separating functional needs from technical solutions
    Improving team/client collaboration: implementing more effective rituals, better synchronization between remote teams, and clarifying roles
    Supporting product design: scoping features, working on user journeys, and improving the overall product clarity
    Enhancing deliverable quality: structuring design documents, scoping UX/UI expectations, and better articulation between product and art direction

    I have been able to provide real value on key challenges: alignment, product clarity, and operational efficiency, in a hybrid environment combining educational, UX, and gamification aspects.
    Needs Analysis Requirements Gathering User Stories and Technical Specifications Backlog Creation KPI Monitoring

Recommendations

Be the first to recommend Pierre

Help this freelancer shine by sharing your experience working together.

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Master JMIN Project Manager
    ENJMIN
    2022
    Un Master spécialisé dans la gestion de projet pour le jeu vidéo
  • Master of Teaching and Training Professions
    University of Burgundy
    2016
    Master MEEF mention Sciences Economiques et Sociales

Certifications

Skill set

Categories