About Phillip
English
Native or bilingual
Experience
- DOLBY LABORATORIES, INC.Senior Staff Software Engineer, Embedded SystemsOctober 2013 - January 2026 (12 years and 3 months)San Francisco, CA, USA• Architected and delivered C/C++ software across multiple codebases for products and licensing kits, supporting 6 product lines and improving code reuse across teams.• Refactored the ITU-R BS.1770-4 loudness algorithm for distributed cloud execution, reducing processing time by 90% and enabling parallel execution at scale.• Architected and implemented Dolby Atmos content creation, encoding, decoding, and transcoding applications, including Sony PlayStation integration and partner sample code used by three other strategic partners.• Contributed to AC-4 prototype and demonstration systems for ATSC 3.0.• Supported internal and industry standards development, contributing to ADM, S-ADM, PMD, the Dolby C++ coding standard, and Conan-based build best practices adopted across all engineering teams.
- THOMSON REUTERSSenior TechnologistDecember 2011 - September 2013 (1 year and 9 months)San Francisco, CA, USA• Extended a high-throughput fundamentals analytics engine using C++, Boost, C#, lex/yacc, and SQL Server on Windows, adding new end-user capabilities and improving workflow efficiency.• Designed and implemented the core knowledge representation and equation processing systems for a similar M&A / deals system, enabling new workflow capabilities.• Ported an analyst estimates system from daily batch processing on Linux to a real-time Windows platform, enabling always-current estimates for end users.
- AVID TECHNOLOGY, INC.Senior Principal Software EngineerJanuary 2008 - November 2011 (3 years and 10 months)Daly City, CA, USA• Developed features and resolved defects in Pro Tools, a globally used DAW for professional sound recording, editing, and mixing, improving product stability and user experience. Multi platform C++ and GUI on Windows and Macintosh, using Microsoft Visual Studio and XCode.• Became the resident expert on AAF interchange between Pro Tools and Media Composer, implementing stereo/surround track interchange and surround panner automation.• Co-designed and implemented hardware set-up software for the HD OMNI interface.• Supported a new offshore team launch and training in Kiev, Ukraine.
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Education
- MS, Computer ScienceStanford UniversityMS, Computer Science
- AB, ItalianStanford UniversityAB, Italian