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Philipp RussoPR

Philipp Russo

Technical 3D Artist

€650/day
Hagen, DE
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Philipp

AAA Gaming Experience meets commercial 3D projects.

15 years in the industry, 5 of which at Epic Games (Quixel). I do everything related to 3D: visualizations, tools, pipelines, and code.

What I offer:
3D visualizations and rendering, tool development for 3D workflows (Blender Plugins, Unreal Tools), pipeline automation, technical art, creative coding.

Tech Stack:
Unreal Engine 5, Blender, Python, C++, Photogrammetry, ZBrush, Maya. Developer of CardCutter, a commercial Blender addon.

Type of Projects:
Product visualizations, custom tools and plugins, pipeline optimization, interactive 3D applications, technical R&D.

Whether you need photorealistic renderings, a custom tool for your workflow, or technical problem-solving, I can help.
  • German

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Philipp Russo
    Freelance 3D Artist
    VIDEO GAMES AND ANIMATION
    July 2016 - Today (10 years)
    Hagen, NW, Germany
    My services:
    • High-end product images: Perfect studio lighting without moving the machine.
    ◦ • Product videos & animations: Explain complex processes and the inner workings of your systems.
    ◦ • Virtual photo studios: Change materials, colors, or perspectives in seconds.
    ◦ • CAD data preparation: Optimization of your design data for marketing & VR.
    Zbrush Photogrammetry Blender unreal engine
  • Vertpaint Studios
    Technical 3D Artist & R&D Specialist (Unreal Engine)
    June 2025 - Today (1 year and 1 month)
    Hagen, NW, Germany
    Focus:
    • Creation of photorealistic surface textures through 3D scans.
    • Optimization of workflows in Unreal Engine 5.
    ◦ • Quality assurance for high-resolution 3D assets.
    Zbrush Metashape Unreal Engine 5
  • Gunzilla Games
    Principal Biome Artist
    August 2024 - February 2025 (6 months)
    Hagen, NW, Germany
    • Leadership in asset creation for real-time applications.
    ◦ • Performance optimization of 3D data for smooth rendering.
    ◦ • Coordination between the Art Department and technical development.
    Speedtree Unreal Engine 5 Miro

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Education

  • Diploma of Education
    SAE Institute Germany
    2014
    Diploma of Education

Skill set

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