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Peter-Michael VogelPV

Peter-Michael Vogel

3D Artist

€630/day
Stuttgart, DE
15+ years

Average response time: 24 hours

Freelancer profile translated to English.
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About Peter-Michael

I am a 3D Artist specializing in high-quality visualizations, stylized and realistic renderings, and real-time content. In my work, I combine technical precision with a strong sense of design, lighting, and materiality.

I primarily work with Maya, Redshift, Unreal Engine, and Photoshop, realizing projects in the areas of animation, product visualization, and immersive media. Whether it's cinematic environments, motion sequences, or detailed 3D models – my goal is clean workflows and visually convincing results.

I am accustomed to working both independently and as part of a team. Structured processes, clear communication, and a reliable pipeline are central to my work – always with the aim of achieving the highest creative quality.

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I’m a 3D Artist specializing in high-end visualizations, stylized and realistic rendering, and real-time content creation. My work combines technical precision with a strong sense of design, lighting, and materiality.

I primarily work with Maya, Redshift, Unreal Engine, and Photoshop, creating assets and visuals for animation, product visualization, and immersive media. Whether it’s a cinematic environment, a motion piece, or a detailed model, I focus on clean workflows and visually compelling results.

I’m used to working independently as well as part of larger production teams. I value clear communication, structured processes, and a reliable, efficient pipeline that keeps creative quality at the center of every project.
  • German

    Native or bilingual

  • English

    Fluent

Can work on-site
Stuttgart (up to 50km)

Experience

  • Lösch GmbH & Co. KG
    Lead 3D Artist
    January 2022 - December 2024 (2 years and 11 months)
    Setup, management, and strategic development of the 3D department

    Management of projects in the areas of product visualization, animation, rendering

    Development of workflows for 3D content production, pipeline

    Selection and introduction of suitable 3D software and rendering engines

    Close collaboration with project management, art direction, customer consulting, and post-production

    Quality assurance and technical support for complex 3D projects

    Training and guidance of junior artists

    Contact person for clients regarding technical and creative questions in the 3D field

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Education

  • Bachelor of Arts
    SAE Institute
    2012
    Digital Film Making

Skill set

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