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Pablo De OliveiraPD

Pablo De Oliveira

Senior 3D Product CGI | Rendering & Animation

€376/day
London, GB
8-15 years

Average response time: 1 hour

About Pablo

Senior 3D Rendering and Product CGI specialist creating high-end commercial visuals and animations for advertising and product marketing.

I help brands and agencies transform products into premium visual experiences through photorealistic rendering, cinematic lighting and impactful 3D animation.

Specialized in product visualization, commercial CGI and packaging renders for fashion, cosmetics, consumer electronics and e-commerce brands.

Using Cinema 4D, Unreal Engine and Substance Painter, I combine technical precision with strong visual storytelling to deliver images and animations that elevate brand perception and drive engagement.

Available for product launches, advertising campaigns and commercial CGI production.

Selected work and full portfolio available upon request.
  • Portuguese

    Native or bilingual

  • English

    Conversational

Remote only
Primarily works remotely

Experience

  • Zenni Optical
    Senior 3D Artist & Creative Director
    SPORTS
    February 2025 - October 2025 (8 months)
    Los Angeles, United States
    Responsible for 3D modeling, interpreting storyboards, and creating full 3D campaign films for Zenni. Developed assets, animation, lookdev, lighting, and delivered all final renders and production-ready files. Worked across 4+ projects, producing cinematic product visuals and high-quality marketing content that supported the brand’s creative strategy and elevated the visual identity across campaigns
    Cinema 4D Houdini Adobe After Effects Blender 3D Motion design
  • Cosmo Studio
    Footwear Designer 3D
    PUBLISHING
    November 2022 - November 2024 (2 years)
    São José do Rio Preto, Brazil
    Responsible for high-end 3D modeling, lookdev, and realistic texturing for footwear designer cases, props, and product elements at Cosmo Studio. Developed detailed assets optimized for close-up shots, cinematic lighting, and commercial campaigns. Delivered production-ready materials, refined surface detail, and accurate brand representation to support premium visual storytelling across advertising, digital content, and film-style presentations.
    Modelado 3D Texturing Blender 3D Cinema4D Render 3D
  • PJ ARTS Studio
    Senior 3D Artist & Creative Director
    ENTERTAINMENT AND LEISURE
    March 2020 - Today (6 years and 5 months)
    Ribeirão Preto, Brazil
    Leading the creative direction, 3D production pipeline, and visual development at PJ ARTS Studio. Responsible for delivering high-end CGI, product animations, and photorealistic visuals for global brands.
    Specialized in lookdev, lighting, modeling, realistic texturing (Substance Painter), grooming, and cinematic product films using Cinema 4D (Redshift/Octane), Blender, Unreal Engine 5, and advanced Substance workflows.

    Notable projects include work for Netflix, Fila, Vince Camuto, Gulf (F1), Umantech, Zenni Optical, and independent agencies. Produced premium campaign assets, hero renders, footwear visualization, fragrance ads, luxury packaging, and full 3D commercials.

    Oversees the full pipeline: pre-production, storyboarding, shader creation, lighting design, rendering optimization, delivery of production-ready assets, and creative supervision with agencies and directors.
    Creative Direction Substance Painter Redshift Render Cinema 4D Maya

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Education

  • Motion Designr 3D
    Vida de Motion
    2019

Skill set

Categories