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Olivier MalbosOM

Olivier Malbos

3D Graphic Designer

€350/day
1 project
Grenoble, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Olivier

Whether you want asset creation, photorealistic rendering, product staging, or something else, I am ready to transform your ideas into attractive visuals.

I offer to respond effectively to your mission requests, based on the following areas of expertise:

- Blender, Unreal Engine 5, Substance Painter
- 3D Modeling (FBX, Obj, STL...).
- VR project realization via Unreal Engine 5.
- Creation of code elements (blueprints), UI, etc...
- Realization of facial mocap sequences for Unreal Engine.
- 3D Rendering (JPEG, PNG ...).
- 3D Scanning of objects or people
- Aerial 3D Scanning (photogrammetry or landscape project for example)
- Optimization of resin printing files.
- Consultation and advice for projects.
- Possibility of customized training in Blender and/or Unreal Engine 5

Do not hesitate to contact me to discuss together and bring your projects to life.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • KeyObsProduction
    Creation of an adventure & exploration video game
    VIDEO GAMES AND ANIMATION
    September 2025 - Today (9 months)
    Grenoble, France
    I am currently working on the design and development of an independent video game focused on exploration and adventure. The idea is to offer an immersive experience, driven by a strong narrative universe and a unique artistic direction. The project is being carried out by a small team, which allows me to be involved in many aspects, both creative and technical.

    Specifically, I am responsible for:

    Writing the Pitch Deck to present the project's vision, gameplay, and universe.

    Setting up the Game Design Document, which structures the game mechanics and player experience.

    Prototyping and developing the game in Unreal Engine 5.

    Creating 3D and visual assets, with a focus on maintaining artistic and technical consistency.

    Using motion capture to bring characters to life.

    Recording and integrating voiceovers, essential for enhancing immersion.

    Participating in artistic and narrative direction, to ensure overall consistency between the story, gameplay, and atmosphere.

    This experience allows me to combine creativity, technique, and organization. The goal is not just to create a prototype, but to lay a solid foundation for an original universe that can evolve over time and appeal to fans of immersive exploration and adventure games.
    Market Research Prototype Unreal Engine 5 Blender Substance Painter
  • ORTHO PRIMO
    Creation of 3 dental retention splint illustrations.
    MEDICAL
    October 2022 - October 2022 (1 month)
    Grenoble, France
    Modeling of 3 splints with or without gums and accessories made of slightly matte, transparent plastic material.
    3D Modeling Texturing Lighting Rendering

Reviews

5.0

Out of 1 rating

M

Michael

ORTHO PRIMO

Reviewed on 10/31/2022

Thank you

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Education

  • BTS MAI
    Technical High School Vienne
    2003

Certifications

  • Graduate Web Game Developer
    Studi
    Figma Unity JavaScript HTML5 & CSS3 SQL
  • Immersion: Creation of Video Game Concepts
    HiQub (Lyon-based Video Game Studio)
    2025
    3C Pitch Deck Mood Boards Game Loop Narrative Artistic Direction Statement of Intent Benchmarking Video Games Level Design

Skill set

Categories