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Noa LegrandNL

Noa Legrand

Ingénieur Logiciel

€300/day
Paris, FR
3-7 years

Average response time: 1 hour

About Noa

Software Engineer specializing in backend development, Linux systems, automation, and DevOps.

I help businesses and teams build reliable software, automate workflows, and improve their infrastructure. My experience includes C++, Python, Rust development, Linux administration, CI/CD pipelines, Docker-based deployments, and scripting.

Whether you need a custom tool, automation script, backend service, infrastructure setup, or help troubleshooting a complex technical issue, I focus on delivering practical and maintainable solutions.

Available immediately for freelance projects.
  • French

    Native or bilingual

  • English

    Native or bilingual

  • Spanish

    Basic

Remote only
Primarily works remotely

Experience

  • Thales
    Software Engineer Intern (Cybersecurity)
    DIGITAL AND IT
    September 2025 - March 2026 (6 months)
    Paris, France
    • DevOps & Automation: Built Python/Bash tools to automate security workflows, cutting manual overhead for analysts and speeding up deployment cycles.
    • Vulnerability Management: Full-stack work on an aggregation platform (Java, Vue.js) to centralize security auditing.
    • Infrastructure as Code: Deployed Docker/Kubernetes environments to maintain 100% environment parity across Linux, Windows, and macOS workstations.
    • Data Engineering: Re-architected PostgreSQL queries for massive security datasets, drastically improving report generation speed.
    • Secure Supply Chain: Managed Artifactory repositories (NPM/Apt/Maven), enforcing protocols to prevent supply chain attacks.
    Docker Python Java VueJS Cybersecurity
  • 42 Paris
    Software Engineer Student
    DIGITAL AND IT
    November 2022 - Today (3 years and 7 months)
    Paris, France
    Curriculum:
    • RNCP Level 7 (Master’s Equivalent): Project-based curriculum focused on low-level memory management, C/C++ architecture, and network security.
    • Systems Mastery: Built core C libraries from scratch (no standard library) to understand OS-level mechanics. Utilized Valgrind and GDB to ensure a strict zero-leak memory policy.
    Projects:
    • Transcendence (Full-stack & 3D): Built a microservice-based web platform hosting a multiplayer 3D game (Three.js/Django/PostgreSQL/Redis). Architected with Docker Compose, where every service (vault, db, game-engine) ran in isolated containers. Features WebSockets for real-time remote multiplayer and a Grafana/ELK observability stack
    • Webserv (C++): Developed a fully compliant HTTP/1.1 server from scratch. Implemented high-performance, non-blocking I/O multiplexing via poll() to manage concurrent traffic
    • Inception (System Admin): Architected a hardened multi-container infrastructure using Docker Compose and NGINX. Secured MariaDB/WordPress instances with Redis caching and Uptime Kuma monitoring
    • Minishell (C): Programmed a Unix-style shell, handled process lifecycles (fork/execve), file descriptor redirection, and signal management
    • Philosophers (C): Implemented a solution to the Dining Philosophers problem focusing on concurrent programming and threading. Managed shared resources among multiple threads using mutexes to prevent data races and deadlocks
    C Python System administration Docker C++

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Education

  • Computer Science & Software Engineering
    42 Paris
    2026
    Computer Science & Software Engineering

Certifications

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