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Nicolas LelongNL

Nicolas Lelong

Expert in graphic software creation (3D/2D)

€550/day
6 projects
Nantes, FR
15+ years

Average response time: 1 hour

Freelancer profile translated to English.
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About Nicolas

Passionate about graphic software development (3D, 2D, GIS).

After 20 years of professional experience in various roles, and a hundred 3D applications created and delivered, I now offer my skills to companies as a freelance expert: from software development to technical direction.

Reflecting my 15 years of experience as a founder, co-manager, and CTO of a VSE specializing in custom software development, I have several activities:
  • Assisting VSE managers in software development, through all stages (definition, process, organization, recruitment, etc.)
  • Assisting 3D graphics teams, to automate tasks (scripting), improve 3D content creation and management processes (organization, validation, task automation, etc.)
  • Assisting development teams, to improve both code and organization
  • Participating in the development of graphic software, solo or in a team, in various technologies (native C/C++, Python, Javascript, OpenGL, WebGL, etc.)
  • Finnish

    Basic

  • English

    Fluent

  • French

    Native or bilingual

Can work on-site
Nantes (up to 50km), Nantes (up to 100km), Paris (up to 100km), Rennes (up to 100km)

Experience

  • mgdesign
    Engineering manager
    SOFTWARE PUBLISHING
    January 2008 - December 2017 (10 years)
    Nantes, France
    • Management of the production team, up to 8 collaborators, 3D graphic designers and developers
    • Planning, organization, and monitoring of projects (approximately 80)
    Technical project management Team management P
  • mgdesign
    Development engineer, 3D and GIS applications
    SOFTWARE PUBLISHING
    January 2002 - June 2018 (16 years and 6 months)
    Nantes, France
    Design and development of applications integrating our 3D and GIS technologies, or completely custom:
    • hybrid C++ / Python / Javascript (reactjs) applications
    • mainly Windows / OpenGL
    • also WebGL, iOS (Objective C) and Android (Java and JNI)
    C++ Python JavaScript
  • mgdesign
    Development engineer, R&D, 3D and GIS pipeline
    SOFTWARE PUBLISHING
    January 2002 - June 2018 (16 years and 6 months)
    Nantes, France
    Design and development of internal 3D and GIS pipeline tools:
    • real-time 3D rendering engine, based on OpenGL (C++/Python)
    • conversion and optimization of 3D data - geometry, materials, animations (3dsmax, VRay, Lightwave, Maya, …)
    • 3dsmax plugins and scripts (data export, GIS data import, …)
    • lightmap baking system (UV generation, global illumination)
    • SIG tile generation system (raster/vector) (from 3D renders, SIG data, ...)
    C++ Python JavaScript WebGL Git

Reviews

5.0

Out of 4 ratings

A

Antoine

Michelin Travel Partner

Reviewed on 4/2/2021

Study of OpenGL to Metal migration successfully carried out, with intermediate steps, a detailed deliverable, and several scenarios proposed. Good communication, I would not hesitate to work with Nicolas again.
AD

Account deleted

Reviewed on 4/6/2020

Excellent expertise for our technologies!

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Education

  • DEA Automation and Applied Computer Science
    École Centrale de Nantes
    1999
    Méthodes liées aux systèmes embarqués temps-réel
  • Master's degree in Computer Science
    Université de Nantes
    1998
    Apprendre à apprendre, informatique générale

Skill set

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