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Nicolas MeignotteNM

Nicolas Meignotte

Unreal Engine Developer | Gameplay | VR | UI

€600/day
Lille, FR
3-7 years

Average response time: A few days

Freelancer profile translated to English.
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About Nicolas

Engineer and developer specialized in Unreal Engine 5, I support companies in designing custom 3D, VR, and interactive experiences — from rapid prototyping to production.

Key Expertise
  • Unreal Engine 5 Development
  • Software Architecture
  • Industrial Simulation
  • VR
  • Scientific Visualization
  • UI (UMG, Slate)
  • C++
  • Blueprint
Recent Projects:
  • Epic Games – Twinmotion: development on the new graphical interface of Twinmotion, a real-time 3D visualization software derived from Unreal Engine. Participation in UI/UX design and integration under UE5.
  • NineNorth: underwater simulation and visualization projects, from prototyping to software production.
I combine an engineering approach (UTC) with a strong product sensibility to deliver high-performance, intuitive, and sustainable solutions.

Based in Lille — available remotely or on-site according to your needs.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • NineNorth
    Lead Developer
    SOFTWARE PUBLISHING
    August 2023 - Today (2 years and 10 months)
    Paris, France
    As Lead Unreal Engine Developer at Ninenorth, I am involved in software architecture design, development, and technical consulting around underwater simulation and visualization tools. I participate in defining technological choices, prototyping, and producing real-time 3D software for oceanic exploration.
    Unreal Engine 5 C++ Architecture logicielle Simulation Data visualisation
  • Epic Games
    UI Developer
    ENTERTAINMENT AND LEISURE
    September 2021 - January 2023 (1 year and 4 months)
    Strasbourg, France
    At Epic Games – Twinmotion, I participated in the technical development of the software's new interface, in collaboration with the design and engineering teams. My role consisted of contributing to the UI architecture setup, integration within Unreal Engine 5 (UMG, Blueprints, C++), and optimizing interactions to offer a smoother and more modern experience.
    UMG UI Unreal Engine 5 UI/UX
  • Skydea SAS
    Unreal Engine 4 Engineer
    MECHANICAL ENGINEERING
    February 2019 - January 2021 (2 years)
    Paris, France
    Unreal Engine 4 Developer for Skydea, I am responsible for implementing new features on SkyReal, a collaborative Virtual Reality platform that allows validation of industrial project concepts and ideas.

    From functional specification to concrete implementation, I have notably worked on:
    - User avatar implementation
    - Software graphical interface
    - VR interactions
    - Client communication
    unreal engine Jeux vidéos Git Réalité virtuelle

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Education

  • Diplôme d'ingénieur informatique
    UTC
    2019
    Option Ingénierie des systèmes interactifs : - Conception et évaluation des systèmes interactifs - développement des interfaces graphiques - programmation multimédia - réalité virtuelle

Skill set

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