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Nicolas MeddourNM

Nicolas Meddour

🥇 Unity 3D Developer | AR/VR/XR

€400/day
3 projects
Bordeaux, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Nicolas

My area of expertise is mixed reality, in which I have specialized since 2017. I have had the opportunity to collaborate on a multitude of projects in sectors as varied as health, culture, industry, and video games, notably utilizing the capabilities of Microsoft's HoloLens headset.

With in-depth expertise in scripting, UI, animations, and shaders, I have acquired significant experience in managing the complete development pipeline on Unity 3D.

I am enthusiastic about discussing your project with you and contributing to its success. Do not hesitate to contact me to learn more!
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Conversational

  • Japanese

    Basic

Can work on-site
Bordeaux (up to 50km), Bayonne (up to 30km), Paris (up to 10km)

Experience

  • Interaction Healthcare
    Malt logoOn Malt
    Developer & Experience Designer
    PHARMACEUTICALS INDUSTRY
    September 2022 - December 2022 (3 months)
    Bordeaux, France
    Interaction Healthcare entrusted me with the mission of bringing their project, featuring a pharmaceutical product, to life. This initiative aimed to both promote the drug and demonstrate its mode of action and functionality.

    I held several key roles, showcasing my versatility and expertise.
    As Lead UX, I developed best practices for optimal XR user experience and contributed to the design thinking for the booth layout.
    Concurrently, as Lead in application development, I was responsible for implementing the application flow features, interactions with holograms and interfaces, connection and synchronization between two Hololens 2 headsets, as well as asset integration.
    Furthermore, I provided advice on asset quality as an artistic advisor.

    These various responsibilities demonstrate my ability and willingness to deliver complete and high-quality solutions.
    C# Unity 3D Unity HoloLens 2 Réalité Mixte 3D temps réel User Experience Design
  • HoloForge Interactive
    HoloLens Developer
    TECH
    April 2017 - Today (9 years and 4 months)
    Bordeaux, France
    At HoloForge Interactive, a division of Asobo Studio, I worked on Microsoft's HoloLens and HoloLens 2 headsets.

    Development of the HoloForge Interactive SDK:
    • Selection & manipulation of holograms
    • Hologram stabilization on HoloLens
    • Synchronization of virtual worlds
    Porting Microsoft applications:
    • Fragments (C++/Asobo Studio Physics Engine)
    • HoloTour: language switching system

    • RoboRaid: shader updates (C#/Unity)
    • RoboRaid 2: creation of interactive hand-based menus
    Application Gameplay:
    • Creation of a nodal application facilitating experience creation (Flow by HoloForge Interactive)
    • Optimized display of point clouds
    • Networked application to share Hololens camera with a PC on Framatome's Holo Help Vision application
    • UI, animations, shaders integration
    Jenkins automation of builds and tests for our applications
    C# Hololens Hololens 2 Jenkins Intégration Unity Unity 3D Réalité Mixte Réalité virtuelle Réalité augmentée Perforce Git GitHub Atlassian JIRA Miro LeapMotion Swarm Notion Unity Tests
  • Art of Click
    Android Developer
    VIDEO GAMES AND ANIMATION
    May 2016 - October 2016 (5 months)
    Singapore
    Project entirely dedicated to the design and development of a library facilitating ad display on Android.

    Development of the Art Of Click SDK:
    • Software design of the library - Design Pattern
    • Server requests in JSON
    • Responsive image and video display
    • Optimization of ad loading
    Adaptation of the SDK to Google's (AdMob) and Twitter's (MoPub) SDKs

    Training employees on SDK usage


    Unity 3D Android Studio Admob MoPub Git Bitbucket Atlassian Confluence Design Patterns Architecture de solution

Recommendations

Marie LambertML
Julien CussetJC
NH
Marie Lambert and 2 other people have recommended Nicolas

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Education

  • DiplĂ´me d'ingĂ©nieur, IngĂ©nierie informatique
    Ecole internationale des Sciences du Traitement de l'Information
    2017
    Diplôme d'ingénieur, Ingénierie informatique

Skill set

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