About Nelson
French
Native or bilingual
English
Fluent
Experience
- BLUE NODELead Developer – Virtual Production (Unreal Engine / C++)FILM AND AVDecember 2020 - February 2024 (3 years and 2 months)Paris, France• Research and development of tools for virtual production.• Technical setup in pre-production and system operation during shoots.• Hardware setup and testing.• Development of Unreal Engine tools for artists to accelerate 3D content production and automate repetitive tasks.• Development of an interactive experience accessible remotely via Pixel Stream technology.• Development of a plugin to facilitate the production of 3D content for the MSG Sphere's LED screen.• Supervision and technical support.Languages: C++, Blueprint, Python
- MillimagesLead Developer – Animation PipelineVIDEO GAMES AND ANIMATIONJanuary 2020 - December 2020 (11 months)Île-de-France, France• Supervision of the development team• Development of a linear production pipeline (Shotgun / Maya)
- MillimagesDeveloper – Animation & Motion Capture PipelineVIDEO GAMES AND ANIMATIONDecember 2018 - December 2019 (1 year)Île-de-France, France• Development of tools for motion capture• Development of an animation production pipeline with a real-time rendering engine (Maya / Unreal Engine / Shotgun)
Recommendations
Be the first to recommend Nelson
Help this freelancer shine by sharing your experience working together.
These freelancer profiles also match your criteria
Agatha Frydrych
Backend Java Software Engineer
4.7
(3)
2
Baptiste Duhen
Fullstack developer
4.6
(4)
5
Amed Hamou
Senior Lead Developer
4
(2)
7
Audrey Champion
Web developer
4.3
(3)
4
Education
- Master's degree in 3D and Video Game EngineeringESGI2018Master en ingénierie de la 3D et des jeux vidéo
- Bachelor of EngineeringEcole supérieure d'Electronique de l'Ouest-ESEO ANGERS2015Bachelor of engineering