About Nathanaël
French
Native or bilingual
English
Fluent
Experience
- CanaillesDigital DirectionFILM AND AVJuly 2023 - Today (2 years and 11 months)Montpellier, FranceFreelance in digital direction, I work on various projects ranging from video editing to 3D creation, including illustration, motion design, capture, and interactive mapping.I design visuals and content adapted to the needs of each project: videos, images, 3D universes, or complete art direction. I am involved in both production and post-production.Comfortable with different tools and techniques, especially in real-time, I can easily integrate into an existing workflow or manage a project from A to Z.
- V-Art ProjectMotion Capture with UE5FILM AND AVJanuary 2024 - November 2024 (10 months)Arles, FranceAssisted in content creation for a holographic musical artist: setup and use of a Rokoko suit in Unreal Engine 5, motion capture, cleaning and correction of mocap animations. Creation of 3D environments, work on lighting, shading, and rendering to produce coherent, immersive visuals adapted for a holographic stage performance.
- Timechain.incConsultingVIDEO GAMES AND ANIMATIONJanuary 2022 - January 2023 (1 year)Montréal, CanadaTrain and supervise a team on creation in Unreal Engine 5, ensuring the technical and artistic consistency of productions. Development of a procedural generation algorithm to create numerous playable and textured terrains, optimized for exploration and integration into real-time environments.
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Education
- MASTERARTFX2021Realisateur numerique - spécialisation Game art
- MANAAESMA2016Mise a niveau en arts appliqués