About Nadine
- Portfolio:
- 3D Artist & Technical Artist & Perspectivist – 7 years of experience
- Specializing in high-quality 3D modeling and interior and exterior architectural visualization, virtual reality, and augmented reality
- Mastery of the process: precise modeling, PBR texturing and shader creation, realistic lighting, photorealistic rendering, visual effects (VFX), and integration into a game engine and real-time optimization.
French
Native or bilingual
English
Native or bilingual
Arabic
Native or bilingual
Experience
- UniVR StudioReal-time 3D Artist/Technical ArtistVIDEO GAMES AND ANIMATIONApril 2022 - Today (4 years and 2 months)Lyon, FranceCreation of optimized 3D environments for virtual reality training applications using Unreal EngineLighting and visual effects (VFX) management, shader creation, and VR optimization
- ISIR (Institut systèmes intelligents et robotiques)Intern 'Technical Artist'May 2021 - August 2021 (3 months)Paris, FranceCreation of systems for integrating new realistic 3D virtual characters in Unity with realistic texture generation
- Merheb Hayek Architects3D Perspectivist and ArchitectJanuary 2011 - January 2019 (8 years)LebanonDesign and architectural visualization of villas and residential buildings | Client meetings and needs assessment
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Education
- Master in Interactive Technologies ManagementEcole Nationale des Arts et Métiers (ENSAM)2022Master en Management des technologies interactives
- Master in ArchitectureUniverité Saint-Esprit Kaslik (USEK)2018Master en Architecture