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Myriam V.MV

Myriam V.

3D Technical Artist

€350/day
1 project
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Myriam

Passionate about art and technology, I am a Technical Artist with 4 years of experience in the creation, optimization, and integration of materials and textures for video game, animated film, and 3D visualization projects.

My expertise lies in the perfect balance between aesthetics and performance, designing realistic and/or stylized materials while ensuring asset optimization for smooth experiences on all types of platforms.

My goal is to create immersive environments & experiences while respecting the technical constraints of each project.

  • My key skills:

Production Pipeline:In-depth experience in creating & integrating assets into 3D engines.

Material and Texture Creation:Development of realistic and stylized textures with tools like Substance Designer, Substance Painter, Zbrush, and Photoshop.

Shaders & Visual Effects:Design of custom shaders and advanced visual effects on Unreal Engine, Unity, with the ability to adapt to any other proprietary engine.


Optimization:Management of material performance to ensure smooth rendering while maintaining visual quality.

PBR (Physically-Based Rendering):Mastery of PBR techniques to ensure realistic materials under different lighting conditions.

NPR (Non Physically-Based Rendering):Mastery of NPR techniques for different types of stylized rendering, including fake lighting.

  • Why choose me

Whether it's creating complex visual effects, designing unique shaders, or optimizing materials for better performance, I am always looking for new creative solutions to meet technical challenges.

Feel free to contact me to discuss your project!


  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Black Hole Studio
    3D Technical Artist
    VIDEO GAMES AND ANIMATION
    December 2024 - January 2025 (1 month)
    Paris, France
    Creation of 3D models and visual effects for the development of a "Beauty Corner" in Blender.

    Shaders Textures Blender3D Numerical Simulation 3D Graphics 3D Modeling Blender
  • Canal +
    3D Technical Artist
    VIDEO GAMES AND ANIMATION
    November 2024 - December 2024 (1 month)
    Paris, France
    Creation of 3D models, character posing, and technical solutions in Unreal Engine 5.

    Shaders 3D Modeling Blender Unreal Engine 5
  • 合同会社Château Pageot
    Technical Artist
    VIDEO GAMES AND ANIMATION
    June 2023 - December 2023 (7 months)
    Tokyo, Japan
    Subcontracting for Japanese companies (Platinum Games, GameStudio, Square Enix)

    Participation in the development of a cooperative roguelike game on Unreal Engine 5

    - Management & Optimization of Materials
    - Creation of VFX using Niagara
    - Creation of a deformable snow system
    - Creation of an NPR rendering pipeline
    - Creation of procedural and customizable textures

    Shaders VFX Blueprint Texture Blender Substance Designer Substance Painter Unreal Engine 5 3D Graphics

Reviews

5.0

Out of 1 rating

ChakibC

Chakib

Black Hole Production

Reviewed on 3/8/2025

Myriam quickly understood what needed to be done and carried out the tasks, being proactive and delivering what was needed on time and with very good quality. I highly recommend collaborating with her!

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Education

  • Master 2 - Expert in digital design, 3D animation, and special effects
    ISART Digital
    2023

Skill set

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