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Minguk KangMK

Minguk Kang

three.js, React, WebGL/WebGPU Frontend Developer

€250/day
Paris, FR
0-2 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Minguk

A graduate of 42 (RNCP 7), I honed my technical skills as a graphics engineer — optimizing OpenGL rendering pipelines at Arturia, integrating batch rendering systems into complex codebases.

Today, I build interactive 3D experiences for the web: high-performance rendering, real-time physics simulation, custom GLSL shaders, interactive scrolling, geometry manipulation, modern materials (cloth, jelly, liquid glass), portfolio sites, or 2D/3D web games. Stack: Three.js, WebGL, WebGPU, GSAP, React.

What sets me apart: I come from a low-level background. I don't just slap Three.js on top of a template — I understand what happens in the pipeline, and it shows in the result. A demand for both aesthetic and technical excellence.

Based in Paris. Available for freelance projects
  • French

    Native or bilingual

  • English

    Native or bilingual

  • German

    Conversational

  • Korean

    Native or bilingual

Can work on-site
Paris (up to 50km)

Experience

  • Freelance
    Creative Frontend Developer
    January 2026 - Today (6 months)
    Paris, France
    • Independent creative developer — Three.js, WebGL, React. Creation and deployment of interactive web experiences
    WebGL React.js three.js WebGPU GSAP
  • Arturia
    Software Engineer
    September 2025 - January 2026 (4 months)
    Grenoble, France
    • Full production integration of the OpenGL batch rendering system
    • Performance improvements up to 35x on certain platforms
    OpenGL GLSL C++
  • Arturia
    Software Engineer Intern
    March 2025 - September 2025 (6 months)
    Grenoble, France
    • Design and prototyping of OpenGL rendering pipeline optimization for production music software (C++, JUCE, OpenGL)
    • CPU profiling with Tracy, compiler-level analysis with Compiler Explorer
    • Architecture documentation and technical presentations to the engineering team
    Shaders WebGL OpenGL C++

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Education

  • RNCP 7 in Software Engineering and Architecture
    École 42 Paris
    2025
    RNCP 7 en ingénieur logicielle et architecture

Skill set

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