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Mike SolomonMS

Mike Solomon

Full Stack Developer

€680/day
Paris, FR
15+ years

Average response time: 1 hour

Freelancer profile translated to English.
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About Mike

I am a full-stack and machine learning developer, passionate about working with small teams on ambitious projects.

My PhD was one-third mathematics, one-third engineering, and one-third music. In my professional life, I have sought to maintain a similar balance: engineering grounded in solid mathematical foundations and motivated by a noble human quest.

My previous roles as a founder and lead developer in startups have allowed me to move quickly from idea to production, building sustainable technologies as the organization grows.
  • Finnish

    Native or bilingual

  • French

    Fluent

Can work on-site
Paris (up to 50km)

Experience

  • Audimee
    Fullstack and ML Engineer
    March 2024 - Today (2 years and 3 months)
    • Training and deployment of numerous Pytorch models for height detection, audio generation, and lexical embedding creation, leveraging popular models such as HuBERT as well as proprietary models designed in collaboration with my team.
    • Integration and coordination of machine learning models into our backend via a REST API.
    • Frontend development of an autotuner and harmony creator (audimee.com).
    • Code review and mentoring.
    • Strategic product decisions.
  • Meeshkan
    Founder, Principal Engineer
    January 2017 - January 2023 (6 years)
    • Development of audio-based solutions for a wide range of industries, including gaming, professional audio, and music composition.
    • Development of frontend/backend distributed web applications on AWS, Azure, GCP, Netlify, and Vercel using React, Python, PureScript, and Rust.
    • Audio solutions integrated into Unity, Unreal, and Godot.
    • Creation of three Android and iOS applications using Java, Kotlin, Swift, Objective-C, React Native, and Ionic.
    • Training machine learning models and creation
  • IRCAM
    Director of Music Informatics
    January 2016 - January 2018 (2 years)
    • Design of DAWs and art pieces with guest artists.
    • Creation of real-time digital signal processing applications using SuperCollider, Tidal Cycles (Haskell), Max, Pd, and CSound.
    • Touring across Europe to present musical works.

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Education

  • PhD
    University of Florida / Université de Paris VI
    2010
    Doctorat
  • Masters
    Queen's University Belfast
    2006
    Masters

Skill set

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