About Mélissa
English
Conversational
French
Native or bilingual
Spanish
Basic
Experience
- Joaillerie Claude TCHESKISS / LUNELJewelry CAD DesignerARTS AND CRAFTSFebruary 2023 - Today (3 years and 4 months)Paris, FranceMy role:Research and development of collections or unique pieces, according to the aesthetic taste and family know-how of Maison TCHESKISS.Subcontracting for High Jewelry Maisons of Place Vendôme.My missions:1) 3D Modeling: Following the interpretation of the creative brief, giving volume to jewelry pieces, respecting the specifications, aesthetic requirements, and anticipating technical constraints.2) Adjustment of settings, joints, mechanisms, and settings (Pre-setting: bead, bezel, pavé, channel…).3) 3D Optimization/Quality Control: checking thicknesses, proportions (harmony of volumes), and finishes (attention to detail).4) Preparation of jewelry resins and photorealistic renderings (KeyShot + Photoshop) for client presentations.4) Preparation/optimization of lost-wax 3D prints for casting (rapid prototyping + models + molds).5) Export and management of CAD files (stl, 3dm, obj) + 2D CAD.6) 2D CAD: reading/creating technical drawings/plans (assembly/setting) and visuals.7) Technical adjustments after workshop feedback.8) Product photography and retouching.9) Monitoring: new 3D tools, evolution of jewelry techniques, trends.Professional Qualities:- Curiosity and creativity- Demand for quality: precision, keen attention to detail, and technical rigor- Teamwork / team spirit- Autonomy and Adaptability- Respect for specifications and deadlines- Organization / project and priority management- Discretion and professionalismCAD/2D CAD Software:Rhinoceros 3D + mastery of SubD (organic jewelry)ZBrushKeyShot / V-Ray / Rhino Render (renderings)Adobe Suite: Illustrator / Photoshop / Indesign (sketches, presentations, technical sheets, photo retouching)Adobe Suite: AfterEffect / PremierPro (video presentations)
- WHOGOTTHEFLOW !2D/3D Graphic Designer (3D Environment Artist)November 2022 - December 2022 (1 month)My role: 3D productions for a visual communication agency and Art Direction consulting (e.g., advertising, campaigns, etc.). Their philosophy: prioritize quality and accuracy, expand possibilities by adopting new technological tools.My missions:1) Complete creation of various 3D assets, from sketch to final textured model. E.g., decor elements (furniture), fashion accessories (jewelry, clothing).2) Integration into Unreal Engine and scene setup (lighting + posing + lighting).3) Export of renderings and post-production retouching (compositing).CAD / 2D CAD Software:Maya / Marvelous (3D modeling) Substance (texturing)Unreal Engine (integration + rendering)Adobe Suite: Photoshop (photo retouching, sketches, 3D textures) / Indesign (presentations, technical sheets)
- SkytaleGeneralist Graphic Designer (2D/3D) / Compositing (2D/3D)VIDEO GAMES AND ANIMATIONSeptember 2022 - November 2022 (2 months)Independent video game creation association (volunteer)Missions:- Creation of the trailer for one of the games, "The Last Artefact"- Contributor to the development of an in-game integration tool
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Education
- Licence, Animation 3DLISAA - L'Institut Supérieur des Arts Appliqués2022Licence, Animation 3D
- FCIL MultimédiaLycée professionnel Corvisart2020FCIL Multimédia