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Mélissa A.MA

Mélissa A.

3D Artist

€200/day
Bordeaux, FR
0-2 years

Average response time: 1 hour

About Mélissa

Hi!
I’m a 3D Artist specialized in Environment Art, with a strong focus on creating immersive, optimized, and production-ready environments.
I combine solid technical skills with a strong sense of artistic direction.

I can support teams on:
3D modeling (environments, game-ready props, modular assets)
Environment Art (composition, Level Art, lighting, storytelling)
Optimization & game-ready workflows (engines, pipelines)
Artistic direction and visual consistency

Experience:
– Art Director & 3D Environment Artist on VirtualSociety (Cats&Foxes)
– Game Art Instructor at e-artsup (Art Direction and Texturing/Shading)
– Creation of environments, customizable props and more for professional projects

Open to new opportunities in video games, VR/AR, architectural visualization, and interactive media.

The tools I use :
Blender, Maya, ZBrush, Substance Painter/Designer, Photoshop, InDesign, Marmoset, Unity, Unreal Engine

📔Portfolio : melissa_argueil.artstation.com
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Basic

Remote only
Primarily works remotely

Experience

  • Freelance
    Freelance 3D Environment | Unreal/Unity | Game Art Teacher
    VIDEO GAMES AND ANIMATION
    January 2024 - Today (2 years and 5 months)
    Bordeaux, France
    Freelance 3D Artist specialized in 3D Environment, working on modeling, texturing, level art, and lighting for video games and interactive 3D projects. I collaborate on VR, architecture visualization, communication and educational projects. I also teach artistic direction and texturing/shading in art schools, and provide project follow-up and production support for teams and students.
    Texturing Art Direction 3D Modeling Level Art Teaching
  • Cats &Foxes
    Art Director and 3D Environment Artist on VirtualSociety
    VIDEO GAMES AND ANIMATION
    January 2024 - April 2024 (3 months)
    Nancy, France
    – Maintained and reinforced the art direction
    – Created and integrated customizable 3D props and environments, optimized for Unreal pipelines. (PC, VR, Mobile)
    – Ensured visual consistency across assets and environments.
    – Contributed to world building, lighting setup, and environment storytelling.
    – Produced high-quality renders for social media communication and project promotion.
    3D Modeling Level Art Art Direction Texturing Lighting

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Education

  • Bachelor of fine arts & digital design
    E-Artsup Bordeaux
    2023

Skill set

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